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| Gaming Non-Star Trek Gaming |
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#1576 |
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Commodore
Location: Shufflin', shufflin', shufflin'...
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Re: Minecraft
__________________
"Good grief. You guys sure know how to make something out of nothing. And then take sides about whether or not it's nothing, and then change your minds and discuss why you thought it was something." - Kestra |
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#1577 |
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Ensign
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Re: Minecraft
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http://www.massivepwnage.com/ |
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#1578 |
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Commodore
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Re: Minecraft
![]() Yes, that's quite the epic arch in the background, and here it is seen closer: ![]() Kind of feels like a pirate cove. |
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#1579 |
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Cherry Chassis
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Re: Minecraft
__________________
Your crash was, like, spectacular! My world simulation project! Also: Women and Men: Self-Image and Rape Culture |
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#1580 |
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Hoser
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Re: Minecraft
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#1581 |
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Rear Admiral
Location: Beyond the wall of sleep, just south of Seattle.
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Re: Minecraft
Same here. I usually play a game for a month, maybe two before I realize I've seen and done everything and start getting bored. So I credit the frequent updates for keeping me interested. Needless to say I'm a bit concerned about the upcoming full release.
__________________
"The way I see it, every life is a pile of good things and bad things. The good things don't always soften the bad things. But vice versa, the bad things don't necessarily spoil the good things or make them unimportant." |
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#1582 |
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Cherry Chassis
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Re: Minecraft
1. Start with nothing. 2. Get some wood, make wood tools/shelter. 3. Use wood tools to get stone, make stone tools/better shelter. 4. Use your stone tools and torches to go caving, find iron, gold, and diamonds. 5. Make iron/diamond tools and armor, keep exploring for caves and dungeons. 6. Build yourself up a nice inventory of goods, both manufactured and found. Presumably, in the process you've built a sweet residence, as well. The Nether had the potential to add a further challenge. You could only mine obsidian with diamond tools, so you had to have reached the limits of crafting already. Problem was, once you got to the Nether, you were presented with a few new block types (none of which are essential) and one powerful new enemy. Why was there no potential for "Nether tools," somehow more powerful/durable than the other types? It just came off very half-baked. I like that there is more content, but I also get the impression there isn't much of a progression anymore. Once you get diamond tools, then what? Making potions and enchanting things seems more of a lateral move, a sidebar. I don't know, maybe the final game will be awesome. But from what I've heard about the pre-releases, it appears a bunch of things were added with no attention paid to creating a cohesive experience. Minecraft had a cohesive experience at the end of Alpha, even if it had no actual endgame. What you did to move from one step to the next at least made sense. Maybe we should take our existing server world, carve out the parts we've built on, and move them to another location. Start over with a new spawn, and see what happens. I wonder if it's possible to run multiple "overworlds" in parallel, using types of portals to go between them? I'd be okay with starting a new world and leaving the old one accessible that way, too. Even now, I'm tempted to head out into the unknown with just some tools and supplies and set up a new home. But I may not do that until the game reaches release.
__________________
Your crash was, like, spectacular! My world simulation project! Also: Women and Men: Self-Image and Rape Culture |
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#1583 |
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Commodore
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Re: Minecraft
I don't really get the point of creative mode. You have this entire world to explore, but you already have everything, so why would you? I feel I'd get bored of that even more quickly than survival. I think the fact that you have to find things in order to proceed makes it more interesting. The core gameplay is fine, to a point, but yeah, I agree. It's as if they keep adding things while forgetting the core gameplay elements that are needed, like say nether tools to complement the nether. And then those new things are half-baked as you say, so it doesn't amount to much in the realm of new things to do. I'm puzzled as to why they've even released villages in 1.8 if NPCs weren't ready. I'd think it would be far more impressive to see those villages with NPCs in them the first time you see them, so I think they could have waited until 1.9 to release villages. But again, I think it's going to be another thing that will feel like a novelty, unless it really feels worth it to find one. It remains to be seen wether they'll make us want to go back to them. I'm not a fan of enchanting weapons. I'd much prefer having to level up and choosing skills as that would give more of a feeling of progression. With enchantments, it doesn't seem nearly as exciting. They don't seem to be a part of your character like skills are and generally give you less a feeling of attachment towards your character. Last edited by Owain Taggart; October 24 2011 at 12:43 AM. |
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#1584 |
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Rear Admiral
Location: Beyond the wall of sleep, just south of Seattle.
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Re: Minecraft
Its all moot for me anyway atm, since I'm not updating until 1.9 is fully released.
__________________
"The way I see it, every life is a pile of good things and bad things. The good things don't always soften the bad things. But vice versa, the bad things don't necessarily spoil the good things or make them unimportant." |
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#1585 |
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Cherry Chassis
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Re: Minecraft
__________________
Your crash was, like, spectacular! My world simulation project! Also: Women and Men: Self-Image and Rape Culture |
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#1586 |
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senior street judge
Location: judge alba
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Re: Minecraft
![]() i wonder if they are going to bring out 1.9 or just bring the full game out. the full release was 11-11-11 wasn't it?
__________________
Swift as the wind. Gentle as a forest. Fierce as fire. Firm as a mountain. Strike as powerful as thunder. |
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#1587 |
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Rear Admiral
Location: Ireland
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Re: Minecraft
I've messed around in the pre-releases as they've been released, but I haven't played the game in weeks. I can't bring myself to play without the new features but I don't want to play the pre-releases in case they cause more chunk errors with the full release.
__________________
...so many different suns... |
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#1588 |
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Rear Admiral
Location: Beyond the wall of sleep, just south of Seattle.
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Re: Minecraft
__________________
"The way I see it, every life is a pile of good things and bad things. The good things don't always soften the bad things. But vice versa, the bad things don't necessarily spoil the good things or make them unimportant." |
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#1589 |
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Hoser
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Re: Minecraft
Also, it's a fun place for my six year old to fly around and swat zombies.
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#1590 |
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Commodore
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Re: Minecraft
Speaking of Minecon. I'd hate to think that it would be similar to the official forums. I've encountered some weird bugs today. How about this water floating in mid-air? ![]() Or the squid that was becoming one with the cave? It was alive and it was moving its tendrils, but it was pretending to be a dirt block.
Last edited by Owain Taggart; October 25 2011 at 05:53 AM. |
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