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Old October 12 2011, 11:46 PM   #1531
Owain Taggart
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Re: Minecraft

Would likely be a good prank around Halloween
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Old October 12 2011, 11:47 PM   #1532
Robert Maxwell
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Re: Minecraft

Maybe I should put the server on "hardcore mode" for Halloween.

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Old October 12 2011, 11:48 PM   #1533
Owain Taggart
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Re: Minecraft

Haha, I think I'd actually go for that! Make us work a little harder
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Old October 12 2011, 11:51 PM   #1534
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Re: Minecraft

What I meant by that was, if anyone dies, the server world is deleted!
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Old October 13 2011, 12:42 AM   #1535
Owain Taggart
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Re: Minecraft

Surely now, you're joking...

And yes, I know your name isn't Shirley.

Btw, since the forum server is down, I'll post it here.

Yesterday, Spock and I found a Stronghold. You can't unfortunately see much in this shot as it's a bit dark, but there's quite an elaborate abandoned mineshaft. You kind of feel like Indiana Jones when finding these.



And earlier on, we found a huge ravine. The ravine then lead on to the Stronghold:


Last edited by Owain Taggart; October 13 2011 at 01:00 AM.
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Old October 13 2011, 01:07 AM   #1536
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Re: Minecraft

Y'know I never could find the stronghold down there. Are we thinking about the same thing?

Stronghold = Underground castle with doors, iron bars, silverfish and special blocks.

That is a pretty epic ravine though.
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Old October 13 2011, 01:12 AM   #1537
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Re: Minecraft

Maybe, though I do count abandoned mines to be in the same category. I think it's simply a variation in style. Either that or strongholds are another variation on the dungeon.
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Old October 13 2011, 01:14 AM   #1538
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Re: Minecraft

Yeah, there are several things that came in 1.8 but they're all distinct:

* Ravines, which cut through the landscape.
* NPC villages (currently lacking NPCs.)
* Abandoned mineshafts (where you find cave spiders.)
* Strongholds (underground castles with silverfish and whatnot.)

I believe some of them are usually found close to each other but they are not by any means the same thing.

Strongholds have iron doors and their walls are made of stone brick, so that's what easily sets them apart.
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Old October 13 2011, 01:34 AM   #1539
Owain Taggart
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Re: Minecraft

Ok, you can see I haven't played 1.8 very much

Interestingly, we haven't encountered any cave spiders yet in the mineshaft.


I just find it really cool to find a cave, leading to a ravine, leading to a mineshaft.

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Old October 13 2011, 01:37 AM   #1540
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Re: Minecraft

To me, strongholds include both mine shafts and the kind you mentioned, Cutter John. Isn't there only supposed to be three stronghold per worldgen?

EDIT: Ninja'd by Robert.
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Old October 13 2011, 01:49 AM   #1541
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Re: Minecraft

Yeah, three strongholds per map, but I believe an unlimited number of abandoned mines (and NPC villages)?

The "three per map" rule also seems kinda stupid. I would think it should be more like, "one per n regions," so they aren't too common but you'll never technically run out.
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Old October 13 2011, 01:54 AM   #1542
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Re: Minecraft

Well, I think there should be a limited number per worldgen but a higher number, so that they're still kind of unique and special but not incredibly rare.
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Old October 13 2011, 01:55 AM   #1543
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Re: Minecraft

My main beef with having a set number is that if you've already generated a lot of your world map, you may have generated the regions where the strongholds will be, and thus never have any. Which is dumb.
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Old October 13 2011, 02:12 AM   #1544
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Re: Minecraft

I think they're randomly created every time a new chunk is generated, aren't they?
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Old October 13 2011, 02:29 AM   #1545
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Re: Minecraft

Owain Taggart wrote: View Post
Either that or strongholds are another variation on the dungeon.
Strongholds are going to be pretty important as they'll be the only locations with portals to The End, which you'll need to go to in order to "win" the game. Abandoned mineshafts are just caves with wooden arches and goodie chests.
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