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Old August 30 2011, 02:48 AM   #1021
Malleus
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Re: USS Grandeur - One... More... Time!

Take your time polishing the Grandeur, Vektor. Slow and steady wins the modelling race.
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Old September 1 2011, 05:07 AM   #1022
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Re: USS Grandeur - One... More... Time!

the citizen wrote:
Some news for everyone; I'm about to publish a book and I asked Jason to help me with part of the cover. This first published Grandeur-based book centers on the time between the last book of the Legends of Grandeur Series and the first book from the Starship Grandeur Series, where the crew is waiting on Starbase-131 for the new improved Grandeur-A to be complete. What Vektor will be posting here shortly, and for a few days until complete, is his paintover inwork pics for a portion of the cover highlighting a period of time where the ship is at a stage of being retrofitted.
USS Grandeur undergoing reconstruction at Starbase 131 (actually Pluto Station courtesy of tobian).

Raw background plate:


Hull openings masked out:


Starting to add internal details and some colorizing:
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Old September 1 2011, 05:14 AM   #1023
Herkimer Jitty
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Re: USS Grandeur - One... More... Time!

Holy guacamole.
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Old September 1 2011, 09:36 AM   #1024
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Re: USS Grandeur - One... More... Time!

Epic AWESOMENESS!!

Thank you for sharing
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Old September 1 2011, 08:37 PM   #1025
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Re: USS Grandeur - One... More... Time!

Cool!
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Old September 2 2011, 02:59 AM   #1026
Vektor
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Re: USS Grandeur - One... More... Time!

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Old September 2 2011, 12:16 PM   #1027
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Re: USS Grandeur - One... More... Time!

That is looking fantastic. Can't wait to see the final shot!
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Old September 2 2011, 08:32 PM   #1028
Kaiser
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Re: USS Grandeur - One... More... Time!

Such a epic WIP
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Old September 3 2011, 05:35 AM   #1029
Vektor
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Re: USS Grandeur - One... More... Time!

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Old September 3 2011, 06:09 AM   #1030
B.J.
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Re: USS Grandeur - One... More... Time!

That scaffolding (paintover, right?) looks great! I assume you'll eventually match the scaffolding's shadow to the render, because it looks too dark and mismatched right now.
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Old September 3 2011, 06:24 AM   #1031
Vektor
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Re: USS Grandeur - One... More... Time!

The scaffolding and its shadows are still very rough. I'm not even 100% sure I'm going to keep it, I'm just experimenting with some different ideas. Since they're not using a drydock, I figured something like a scaffolding system attached directly to the ship might make sense.
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Old September 19 2011, 05:18 AM   #1032
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Re: USS Grandeur - One... More... Time!

A little more progress:

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Old September 19 2011, 06:52 AM   #1033
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Re: USS Grandeur - One... More... Time!

Very awesome looking so far
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Old September 19 2011, 04:14 PM   #1034
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Re: USS Grandeur - One... More... Time!

"Captain, the ship is being taken over by the Reorg."
"The what or who, now?"
"Apparently, they're like the borg, but orange. And they love to change things."
"Very funny, Perry."
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Old September 20 2011, 08:13 PM   #1035
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Re: USS Grandeur - One... More... Time!

Looks great, just one little suggestion, maybe have a workbee or shuttle keep an eye/tractor beam on that free floating nacelle?

As for the scaffolding, sounds quite plausible to use something like that when not being in drydock.
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