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Old August 13 2011, 11:06 PM   #3256
syberghost
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Re: Star Trek: Online

Thanks to the fine folks at SubSpace Radio, you can now join chat channel "stoirc" for two-way communication with #STO, the formerly-official IRC channel.
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Old August 14 2011, 12:46 AM   #3257
Noname Given
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Re: Star Trek: Online

In case there's anyone interested who hasn't already seen it, the latest "Ask Cryptic" for August was posted late of Friday. (link)
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Old August 14 2011, 01:44 AM   #3258
Timelord Victorious
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Re: Star Trek: Online

Noname Given wrote: View Post
In case there's anyone interested who hasn't already seen it, the latest "Ask Cryptic" for August was posted late of Friday. (link)
Yes, and dstahl responded to my question... not really an answer though.
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Old August 16 2011, 03:31 AM   #3259
Scout101
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Re: Star Trek: Online

Anyone know if they're going to turn the Foundry back on at some point? It's been out a while now. Figured it might just be to get the bugs worked out of the season 4 release, but it's been a while now.

And if they're not going to turn out new episodes or endgame content more quickly, the Foundry missions are key to getting veteran players to keep logging in...
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Old August 16 2011, 04:02 AM   #3260
syberghost
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Re: Star Trek: Online

Fix for the Foundry bug is on Tribble, go test it out. If it works out, they'll put it on Holodeck soon.
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Old August 16 2011, 05:15 AM   #3261
mic of orion
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Re: Star Trek: Online

OK, to post few of mine, mind you i'v been playing this game for less than 10 days (on free trail thing) and i am about to get 4 strips. One thing i don't know is, what happens when my trail period expiries, can i just simply pay monthly membership fee without losing my character or dl'd new game and start from scratch?

http://oi56.tinypic.com/2n9z3ig.jpg -personal kit.


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Last edited by mic of orion; August 17 2011 at 03:46 AM.
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Old August 16 2011, 06:24 AM   #3262
Destructor
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Re: Star Trek: Online

Once your trial expires you'll be given an opportunity to pay the monthly fee and continue with that character. That's the whole point of the trial, to get you to do that.
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Old August 16 2011, 07:05 AM   #3263
Sybok
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Re: Star Trek: Online

i miss this game, though i dont regret i took the summer off since there was no new content

hopefully i will resubscribe eventually now with atari byebye things can get going again with our new chinese friends
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Old August 16 2011, 08:06 AM   #3264
Noname Given
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Re: Star Trek: Online

Scout101 wrote: View Post
Anyone know if they're going to turn the Foundry back on at some point? It's been out a while now. Figured it might just be to get the bugs worked out of the season 4 release, but it's been a while now.

And if they're not going to turn out new episodes or endgame content more quickly, the Foundry missions are key to getting veteran players to keep logging in...
The Foundry was actually up and working (and the corrupted missions restored) for about a week. Then they had to push a patch that changed a number of backend things (for the PWI sale) - and it had a know issue (that they posted about on the Tribble and th Holodeck patch notes) which they thiought ONLY occured when editing and previewing a ground map.

After they pushed it Live - they found in affected more than just grond maps in the Foundry editor (but again, to be fair, they soon narrowed itr down to a few specific ground maps and any mission using that map would crash on transfer) - so last Friday afternoon - after a week of the Foundry being up and fully usable, they took it down again, until a build that fixed the problem could be tested.

That build is now on Tribble (Monday 8/15/11); and they said they want to do some more internal and Tribble testing; but if all goeds well, they expect to re-enable the Foundry sometime on Wednesday (8/17/11).
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Old August 16 2011, 03:50 PM   #3265
Hartzilla2007
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Re: Star Trek: Online

Hey did anyone else notice that we can switch to shuttles from inside our ships now?
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Old August 16 2011, 04:35 PM   #3266
Darth Thanatos
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Location: Barcelona, Catalunya, Spain
Re: Star Trek: Online

@mic of orion

Not to sound offensive, but...

Could you please:

a) remove those images,
b) replace them with a link to them, or
c) resize them to be more "forum friendly"?

I don't know about other people, but I would be grateful not to have to scroll sideways to read a post.

Usually forum mods and owners don't like huge pics posted in threads and have rules saying so and threatening offenders with the Wrath of Mods or something equally scary.

I don't recall these forums to have such a rule, but it would be better if they didn't need to add it (if there isn't) or enforce it (if there is).
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Old August 16 2011, 06:11 PM   #3267
Jim Gamma
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Re: Star Trek: Online

Agreed - they're even stretching my screen, and it's a 1680*1050 widescreen!
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Old August 16 2011, 07:36 PM   #3268
Scout101
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Re: Star Trek: Online

Hartzilla2007 wrote: View Post
Hey did anyone else notice that we can switch to shuttles from inside our ships now?
Anyone know if they fixed the bug with THAT? It worked just fine, but the mission still counted you as in your big ship. I.E. when i tried to do shuttle-specific missions like the Delta Flyer crafting mission, it wasn't giving me the shuttle data. If i went to a spacedock to change ships, I got credit, just not when launched from my big ship. Which kinda defeats the purpose...
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Old August 16 2011, 07:48 PM   #3269
Aeolusdallas
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Re: Star Trek: Online

Hartzilla2007 wrote: View Post
Hey did anyone else notice that we can switch to shuttles from inside our ships now?
Yes that's been true for the last month.
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Old August 18 2011, 10:48 PM   #3270
Uxi
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Re: Star Trek: Online

I left just as Ep 2 was hitting. Have interiors been more detailed or still just the bridge/crew deck/engineering deck/etc? I almost just wanted a fancy version of Starship Creator and it kinda worked for that... can you set generic crew uniforms yet?

Gameplay wise, have they done anything to get rid of the blatant repetitive formula of do x 1 or 3 times and then head back to beamup/warp out/leave the instance?
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