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Gaming Non-Star Trek Gaming

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Old July 20 2011, 03:52 PM   #16
backstept
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Re: Fallout New Vegas decisions

Evil Twin wrote: View Post
It's impossible to kill Yes Man, as he's a program on the network and can jump from securitron to securitron, so if you kill Mr. House, you can still go back and work for Yes Man (or NCR/Legion if you haven't pissed them off yet past the point of no return.) Regardless, Yes Man is always available if all the other faction quest lines have closed to you. And feel free to kill House. I like the BoS as well, and his demand that you wipe them out is pretty much a deal breaker for me. NCR, Legion, and Yes Man lines all require that you kill him.

Just make sure you've found all the non-DLC snowglobes before you do so though, as House's securitron Jane disappears afterwards so you can't receive payment for recovering them.
okay
when I found him behind Benny's room I just kept shooting him . . . I thought it was funny because he didn't go hostile
I went back later and he wasn't there . . . so I guess he moved or something

[edit] I think I'm definitely going to scrap Mr House even though he's voiced by Odo himself, Rene Auberjonois
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Old July 21 2011, 09:59 AM   #17
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Re: Fallout New Vegas decisions

I killed Ceaser and wiped out his camp after he had the cheek to think he could pardon me for my "crimes" and then "summon" me at his leisure. Boone got a kick out of it.
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Old July 22 2011, 04:00 AM   #18
OdoWanKenobi
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Re: Fallout New Vegas decisions

Heh, that's pretty much what I did, too. Got the summons, so I waltzed in there with Boone and wiped the place out.
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Old July 22 2011, 04:05 AM   #19
jerriecan
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Re: Fallout New Vegas decisions

Heck, only reason I killed Caesar this time is because I was looking for proof the Khans would be enslaved by the Legion. Caesar's bodyguards whooped my ass in the tent - got to have room to fight those guys...
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Old July 22 2011, 06:22 AM   #20
XwarlokX
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Re: Fallout New Vegas decisions

Been thinking about wearing the BoS armor into Caesars tent and using the fat man to set off a nuke inside. I think that's the only armor in the game that could handle a point blank explosion like that and have the wearer not turned to goo.

Since I lost ALL my save data, I'm going to be playing through this again in the next few days. Gotta see if my thinking is right...
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Old July 22 2011, 04:35 PM   #21
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Re: Fallout New Vegas decisions

just got Old World Blues
can't wait to hit the Big Empty

regarding the securitrons, and Victor and Yes Man . . . it finally clicked
I went back to Goodsprings and wouldn't ya know there's Victor inactive by his house there
DUH they're robots and they can inhabit different bodies :P

didn't quite get it until then
I have to pay attention


in other news I've been working at getting my District 9 rifle into New Vegas
I'm pretty pleased with how it's turning out. I just need to fine-tune the stats so it's not a god weapon, but still make it behave like in the movie
ZAPSPLAT!
I also need to figure out how to add higher res first person textures
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Old July 22 2011, 11:42 PM   #22
Josan
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Re: Fallout New Vegas decisions

Backstept... Yes Man moves after you first meet him. He then goes to stand in front of the Tops, on the Strip.
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