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Old May 30 2011, 06:30 PM   #16
Herkimer Jitty
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Re: Bringing back to life the Apollo Class

Personally, i'm very keen on the longer look; helps set it apart even more from similar designs.
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Old May 31 2011, 05:01 PM   #17
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Re: Bringing back to life the Apollo Class

Looks very good but my crit is where are the torpedo launchers then?
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Old May 31 2011, 05:25 PM   #18
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Re: Bringing back to life the Apollo Class

Nice!


makes me really want to get crackin' on my Carina
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Old May 31 2011, 07:57 PM   #19
Starship
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Re: Bringing back to life the Apollo Class

Kaiser wrote: View Post
Looks very good but my crit is where are the torpedo launchers then?
Erics original version didnt have a neck, nor a torpedo launcher, but there was a gap between the sec hull and the saucer. I do believe that a neck is needed, but the torp launcher will be blocked by the saucer profile, so... My intention is to put them in the sec hulls "belly"
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Old May 31 2011, 07:59 PM   #20
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Re: Bringing back to life the Apollo Class

Would it not make sense to put the launchers in the twin delta pods at the top, like they were on the Nebula class? Or is that device purely used for long range sensors?
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Old May 31 2011, 08:17 PM   #21
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Re: Bringing back to life the Apollo Class

Starship wrote: View Post
Kaiser wrote: View Post
Looks very good but my crit is where are the torpedo launchers then?
Erics original version didnt have a neck, nor a torpedo launcher, but there was a gap between the sec hull and the saucer. I do believe that a neck is needed, but the torp launcher will be blocked by the saucer profile, so... My intention is to put them in the sec hulls "belly"
ahh ok then
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Old June 1 2011, 03:05 PM   #22
Starship
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Re: Bringing back to life the Apollo Class

137th Gebirg wrote: View Post
Would it not make sense to put the launchers in the twin delta pods at the top, like they were on the Nebula class? Or is that device purely used for long range sensors?
Erics original Apollo had one launcher under each delta pod, and ill keep them in my version too.
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Old June 1 2011, 03:27 PM   #23
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Re: Bringing back to life the Apollo Class

I think you've improved the look by lengthening the hull. As far as windows, are you going to cut them out or just use a texture? That's one thing that has kept me from attempting TNG era stuff, all those windows....
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Old June 2 2011, 04:20 PM   #24
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Re: Bringing back to life the Apollo Class

LordSarvain wrote: View Post
I think you've improved the look by lengthening the hull. As far as windows, are you going to cut them out or just use a texture? That's one thing that has kept me from attempting TNG era stuff, all those windows....
Im manually cutting them. Proboolean, now a native plugin, does the task a bit more easy, but not simple. Other way is to cut (editable polly) the windows using a spline behind the mesh as a guide. Its to much tedious, but produces a much more precise and clean mesh. Im mixing the two options, using one or other depending where the cut is done.

Last edited by Starship; June 2 2011 at 04:32 PM.
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Old August 19 2011, 02:59 PM   #25
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Re: Bringing back to life the Apollo Class

After a long hiatus, Im back to this wip. She is in process of complete redo.

Im using for reference an old and low polly Apollo that I found online, and all the main pieces are now in place. At this moment, only the sec hull is teh final version. The other higher polly components will be installed later.

http://imageshack.us/photo/my-images/687/ap6r.jpg
http://imageshack.us/photo/my-images/42/ap5u.jpg
http://imageshack.us/photo/my-images/687/ap4o.jpg
http://imageshack.us/photo/my-images/195/ap3x.jpg
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Old August 19 2011, 10:06 PM   #26
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Re: Bringing back to life the Apollo Class

Looks good so far
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Old August 20 2011, 06:35 AM   #27
Trelane
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Re: Bringing back to life the Apollo Class

Can't wait to see the Apollo's (post-Dominion War) bridge. Will she be laid out like the Enterprise-E with its dark textures, red carpets, etc.?
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Old August 21 2011, 06:35 PM   #28
Starship
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Re: Bringing back to life the Apollo Class

Trelane wrote: View Post
Can't wait to see the Apollo's (post-Dominion War) bridge. Will she be laid out like the Enterprise-E with its dark textures, red carpets, etc.?
Technically, the Apollo was a contemporany of the Enterprise-C, so... her bridge dont fits to the layout you mentioned. Anyway, to build bridges is far away from my current skill, so, I wont build one.
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Old September 5 2011, 04:23 AM   #29
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Re: Bringing back to life the Apollo Class

After sometime, updates!
All the pieces of the "new" Apollo are now in place, but I still need to increase the pollys of those pods and impulse engines. After that, Ill begin to put the details over her.


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Old September 5 2011, 04:28 AM   #30
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Re: Bringing back to life the Apollo Class

A little more...

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