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| The Next Generation All Good Things come to an end...but not here. |
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#31 |
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Fleet Captain
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Re: What new FX/editing do you want to see in the STNG-R?
From what I've heard this will be a real mess compared to TOS-R. The finished eps are on video which lacks the resolution of film. Who knows where are the original bits of film are housed. Suppose you are missing 10 minutes of film from an episode. What do you do? |
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#32 | |
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Knuckle-dragging TNZ Denizen
Location: Hill dweller
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Re: What new FX/editing do you want to see in the STNG-R?
In my fantasy, we get to go back, clean up the film, and completely re-edit and post-process everything in 16:9 1080p, even if it's just a collection of episodes rather than the whole series. BoBW turned into a full theatrical film essentially.
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#33 |
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Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#34 |
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Commander
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Re: What new FX/editing do you want to see in the STNG-R?
That being said, my biggest wish for TNG-R would be scaling the BOP back down to its original size all the way through. Seeing that model as the same size as the E-D always made me groan.
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I didn't make Klingon Propaganda, I was sent it from the depths of space. I did, however, make everything at Bad Monkey Studios. |
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#35 |
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Vice Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
Boobies are evil!!! |
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#36 |
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Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
And, hopefully, just like with TOS, a new Blu-Ray set will include both versions of the episodes.
__________________
"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#37 |
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Commander
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
I didn't make Klingon Propaganda, I was sent it from the depths of space. I did, however, make everything at Bad Monkey Studios. |
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#38 |
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Fleet Captain
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Re: What new FX/editing do you want to see in the STNG-R?
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#39 | |
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Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#40 | |
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Commander
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Re: What new FX/editing do you want to see in the STNG-R?
http://www.youtube.com/watch?v=NdKGl...C907184AFC37C9 Everything is too dark. Highlights are midtones. There's some really odd camera moves, like when the E passes by and then the camera pans over to see the klingon pass by behind her. The Klingon ship looks like a video game render. There's a lot of strange shots of it off center, cutting off the top of the ship against the top of the screen. And, of course, there is the really unbelievable last second maneuver of the Klingon ship behind the E where it suddenly turns off abruptly and not even on its center of gravity. It's as if they aren't even trying. And, unless the animators were first year trade school graduates, I doubt they would allow things to look this terrible without a bad director breathing down their necks and insisting it look this way.
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I didn't make Klingon Propaganda, I was sent it from the depths of space. I did, however, make everything at Bad Monkey Studios. |
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#41 |
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Admiral
Location: Brockville, Ontario, Canada
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
STAR TREK: 1964-1991 |
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#42 | |
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Rear Admiral
Location: CoveTom
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Re: What new FX/editing do you want to see in the STNG-R?
The directors and cinematographers working on TNG constructed their shots for a 4:3 aspect ratio. If you want to take it to 16:9, you can only do that in one of two ways -- either you chop off some of the top and bottom of each scene or you include things outside the original border of the frame that were never meant to be included in the shot. Either way, you totally change the director's construction of the scene. To me, doing TNG in 16:9 would be no different than taking a feature film and doing it pan-and-scan. Both destroy the original image and both are unacceptable. |
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#43 |
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Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
__________________
"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#44 |
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Admiral
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Re: What new FX/editing do you want to see in the STNG-R?
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#45 | |
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Fleet Captain
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Re: What new FX/editing do you want to see in the STNG-R?
Second, your supporting statement in your original post is only half right. Yes, "They knew the cash-cow possibilities of Star Trek by 1987." Then again, they also knew apparent cash cows sometimes turn into money pits. As for, "they'd want to preserve that material for future use" you are ascribing predictive powers to these people which goes well beyond what they could have been expected to anticipate at the time. When TNG was on the air the post-series game plan was syndication, spin-off series, merchandising, video sales, and movies. At the time, 480p was the standard and these episodes were created for televisions of the time. From their point of view, the final episodes (which were edited on video) were the finished product - and they were right; they were and still are the finished product. Their main concern would have been to preserve the video, which they did. It is ridiculous to assume that they did or should have known that they would need to preserve ALL of the original film elements of the show so that twenty years later they could be reprocessed, reedited, and given new FX shots to meet a standard which did not exist at the time. |
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