RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 138,383
Posts: 5,357,442
Members: 24,628
Currently online: 595
Newest member: suryaprabu02

TrekToday headlines

The Gene Roddenberry Project Kickstarter
By: T'Bonz on Jul 30

Moore: No Deep Space Nine Regrets
By: T'Bonz on Jul 30

Pegg Star Wars Rumor
By: T'Bonz on Jul 30

Borg Cube Fridge
By: T'Bonz on Jul 29

Free Enterprise Kickstarter
By: T'Bonz on Jul 29

Siddig To Join Game Of Thrones
By: T'Bonz on Jul 29

Sci-Fried To Release New Album
By: T'Bonz on Jul 28

Star Trek/Planet of the Apes Crossover
By: T'Bonz on Jul 28

Star Trek into Darkness Soundtrack
By: T'Bonz on Jul 28

Horse 1, Shatner 0
By: T'Bonz on Jul 28


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Star Trek TV Series > The Next Generation

The Next Generation All Good Things come to an end...but not here.

Reply
 
Thread Tools
Old May 11 2011, 02:30 PM   #1
RAMA
Vice Admiral
 
RAMA's Avatar
 
Location: NJ, USA
FX/editing wishlist/technical/related discussion for STNG-R

I'm sure most of the shots will be similar, like TOS-R, but they'll probably have a wider selection of angles of the Enteprise and even the occasional new FX for something that didn'twork or wasn't added at all. Some of my thoughts, first season to start with:

1. Encounter at Farpoint: I don't think we'll see a lot of deviation here, the FX were remarkable for 1987. The alien jelly fish will likely get a makeover.

2. Naked now: Some of the proportions between the Tsiolkovsky and Enterprise seem off. The star material could be made to look somewhat less like an asteroid.

4. The Last Outpost: Don't like the shot of the Enterprise when in orbital relation to another spacecraft. I think that angle has to change. Love the shot of the Ferengi starship when it turns, I think this needs preserving. If at all possible, and it wasn't on TOS-R, they could enhance the planet atmosphere FX.

5. WNOHGB: Don't see anything that needs changing in this one, it would be interesting to see if they can make the FX look close to the original.

8. The Battle: New Stargazer!!! Always hated the kitbash. Also, ship proportions are way off in the episode.

9. Big Goodbye: Maybe a peek at the Jarada?? Please?

More later..
__________________
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. Carl Sagan
RAMA is offline   Reply With Quote
Old May 11 2011, 02:32 PM   #2
BillJ
Admiral
 
BillJ's Avatar
 
Location: Covington, Ky.
View BillJ's Twitter Profile
Re: What new FX/editing do you want to see in the STNG-R?

Just be true to the original effects, don't need them to reinvent the wheel.
__________________
"I had no idea you were so... formidable. " - Anan 7 to James T. Kirk, A Taste of Armageddon
BillJ is online now   Reply With Quote
Old May 11 2011, 02:58 PM   #3
22 Stars
Commodore
 
Re: What new FX/editing do you want to see in the STNG-R?

The more I think about it, the more I think 'wow' what a big project this is. 7 seasons, redoing not just the limited shots in TOS, but every fx shot in all of TNG.

I look forward to the official announcement, and this would be a very long, 4-5 year project for all involved.
22 Stars is offline   Reply With Quote
Old May 11 2011, 03:18 PM   #4
bullethead
Fleet Captain
 
bullethead's Avatar
 
Re: What new FX/editing do you want to see in the STNG-R?

-Replace some of the Excelsiors with Ambassadors and some of the Wolf 359 designs.
-Redesign the Warship Enterprise-D in Yesterday's Enterprise and replace the giant BoPs with Vorchas.
-Have a Terran Empire E-D in Parallels, along with a few different E-D designs.
-Use the Bozeman model Gep Malakai created for Cause and Effect.
-Show them using shuttlebay 1 (the big one in the saucer).
__________________
A business man and engineer discuss how to launch a communications satellite in the 1960s:
Biz Dev Guy: Your communications satellite has to be the size, shape, and weight of a hydrogen bomb.
bullethead is offline   Reply With Quote
Old May 11 2011, 03:19 PM   #5
Art Vandelay
Captain
 
Art Vandelay's Avatar
 
Location: New Vertiform City
Re: What new FX/editing do you want to see in the STNG-R?

I wish they'd redo all the spaceship exterior shots using the original film elements instead of going CGI. Models provide the shots with a certain gravity and scale that just wasn't there with the TOS-R all-CGI Enterprise. However, I am 99.9% sure that this will remain wishful thinking.

So, I guess my wish is that they leave the shots the way they are, just make them better looking. Some things that definitely need to be redone are:

- A few more fly-by perspectives of the Enterprise.

- More realistic planets.

- Replacing the Excelsior-class ship with different vessels in that oft-repeated fly-alongside shot.

- New beam-in shots of planet surfaces. Should give the illusion that the surface of Vagra II (Skin of Evil) is no soundstage.

- New planetary establishing shots. They repeated the Angel One cityscape far too often (later even in DS9 and Voyager.)
Art Vandelay is offline   Reply With Quote
Old May 11 2011, 03:42 PM   #6
GNDN
Commodore
 
GNDN's Avatar
 
Location: Geosyncrhonous orbit over NJ
Re: What new FX/editing do you want to see in the STNG-R?

Art Vandelay wrote: View Post
I wish they'd redo all the spaceship exterior shots using the original film elements instead of going CGI. Models provide the shots with a certain gravity and scale that just wasn't there with the TOS-R all-CGI Enterprise. However, I am 99.9% sure that this will remain wishful thinking.
100% agree!! 99.9999999999999999999999999999999999999% certain they'll be no such thing

That said, my hazy memory of the D from TATV was pretty good.

Art Vandelay wrote: View Post
- A few more fly-by perspectives of the Enterprise.

- More realistic planets.

- Replacing the Excelsior-class ship with different vessels in that oft-repeated fly-alongside shot.

- New beam-in shots of planet surfaces. Should give the illusion that the surface of Vagra II (Skin of Evil) is no soundstage.

- New planetary establishing shots. They repeated the Angel One cityscape far too often (later even in DS9 and Voyager.)
Agree with all these. Love the Excelsior shot, but c'mon. Also the perfunctory profile flyby used for tractor beam shots in early seasons.

Armus, of course looks pretty bad, but I don't know if a marked improvement will be seen on whatever schedule/budget they get.

RAMA wrote: View Post
Some of my thoughts, first season to start with:

1. Encounter at Farpoint: I don't think we'll see a lot of deviation here, the FX were remarkable for 1987. The alien jelly fish will likely get a makeover.

2. Naked now: Some of the proportions between the Tsiolkovsky and Enterprise seem off. The star material could be made to look somewhat less like an asteroid.

4. The Last Outpost: Don't like the shot of the Enterprise when in orbital relation to another spacecraft. I think that angle has to change. Love the shot of the Ferengi starship when it turns, I think this needs preserving. If at all possible, and it wasn't on TOS-R, they could enhance the planet atmosphere FX.

5. WNOHGB: Don't see anything that needs changing in this one, it would be interesting to see if they can make the FX look close to the original.

8. The Battle: New Stargazer!!! Always hated the kitbash. Also, ship proportions are way off in the episode.

9. Big Goodbye: Maybe a peek at the Jarada?? Please?
Mostly agree. WNOHGB will be a stylistic challenge. A la The Immunity Syndrome, something that was otherworldly and strangely beautiful can become very cartoonish on a tight schedule.

The Stargazer?!? Sorry, if we gotta see it in the ready room for 7 years, I'd say it's pretty established. I know no one ever walks over to it and says "My, this is a wonderful model of the Stargazer, Jean-Luc", but that design is way too established. Random Mirandas? Go nuts, replace 'em with something else here and there...

Unless you're suggesting we go back to the original audio track and make the Stargazer a Connie Ok, yeah, I'd look to see that ship perform the Picard Maneuver

Could use improvement:

-Enemy Ship in "The Survivors" - always looked cheap

-Phaser from the photon tube in "Darmok"?

-"Conundrum" model re-use from "Justice"

-"BOBW" of course, duh

-"AGT" is great, but I never bought the scale of that spider-like spacedock

Last edited by GNDN; May 11 2011 at 03:57 PM.
GNDN is offline   Reply With Quote
Old May 11 2011, 05:48 PM   #7
Harvey
Admiral
 
Harvey's Avatar
 
Re: What new FX/editing do you want to see in the STNG-R?

I'd like it if they fixed the effects in "Timescape" so that they match the dialogue.
__________________
"This begs explanation." - de Forest Research on Star Trek

My blog: Star Trek Fact Check.
Harvey is offline   Reply With Quote
Old May 11 2011, 05:59 PM   #8
Holdfast
Procul, O procul este profani!
 
Holdfast's Avatar
 
Location: 17 Cherry Tree Lane
Re: What new FX/editing do you want to see in the STNG-R?

To be honest, I'll be more than happy with a general sharpening of the image quality, especially in the first few seasons, and then redoing/updating any effects that look "off" as a result of the higher resolution. Otherwise leave them be.

If this project definitely goes ahead, they've gone a tonne of work ahead of them anywa; upgrading the picture quality is going to be really hard I think on some of the earlier seasons especially. The fuzziness is quite noticeable even in SD DVD format. No need to give themselves even more work beyond that.
Holdfast is offline   Reply With Quote
Old May 11 2011, 06:07 PM   #9
MacLeod
Admiral
 
Location: Great Britain
Re: What new FX/editing do you want to see in the STNG-R?

fix things like phasers firing from the torpedeo launcher in "Darmok"
__________________
On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch.
MacLeod is offline   Reply With Quote
Old May 11 2011, 06:12 PM   #10
RAMA
Vice Admiral
 
RAMA's Avatar
 
Location: NJ, USA
Re: What new FX/editing do you want to see in the STNG-R?

Art Vandelay wrote: View Post
I wish they'd redo all the spaceship exterior shots using the original film elements instead of going CGI. Models provide the shots with a certain gravity and scale that just wasn't there with the TOS-R all-CGI Enterprise. However, I am 99.9% sure that this will remain wishful thinking.

So, I guess my wish is that they leave the shots the way they are, just make them better looking. Some things that definitely need to be redone are:

- A few more fly-by perspectives of the Enterprise.

- More realistic planets.

- Replacing the Excelsior-class ship with different vessels in that oft-repeated fly-alongside shot.

- New beam-in shots of planet surfaces. Should give the illusion that the surface of Vagra II (Skin of Evil) is no soundstage.

- New planetary establishing shots. They repeated the Angel One cityscape far too often (later even in DS9 and Voyager.)

I honestly feel that some CGI work when hastily done on movies or TV can be of irregular quality.... however there are examples in the 90s and many in the 2000s where the CGI work is fully up to reality. The spacecraft designs I've seen lately in movies look better, more solid and more realistic than ever to me. I think ST09 effortlessly made CGI look like real live models but with all the improvements that allow movement on a scale not achievable with motion control.

I know I may be in the slight minority here, but the Gabriel Koerner model is my favorite of all the Enterprise models real or CGI, even if its imperfect. I think it bodes well for any remastering project if they give it a few corrections and tweaks.
__________________
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. Carl Sagan
RAMA is offline   Reply With Quote
Old May 11 2011, 06:32 PM   #11
RAMA
Vice Admiral
 
RAMA's Avatar
 
Location: NJ, USA
Re: What new FX/editing do you want to see in the STNG-R?

12. Datalore: Recreate that wonderful shot of the starscape in the teaser...wow. Obviously a whole new cgi entity will be made. I like the amorphous design from "Datalore" rather than the more distinct one from "Silicon Avatar".

16. When the Bough Breaks: Nothing major, but again I dislike the overused shot of the E-D in orbit facingthe planet, its not a good angle for the E-D.

18. Coming of Age: New orbital shots of the shuttle

19. Heart of Glory: Vorcha cruiser instead of the old K'Tinga. What a disappointment that was.

20. Arsenal of Freedom: Don't mind the design of the robot, but the planet surface could use some work.The sky was far too unrealistic.

22. SKin of Evil: That awful, awful Armus creature. ugh

24. Conspiracy: The stop motion is ok, but its not up to par with FX like Species 8472, and stuff we've seen in ST since. Alien looking aliens are something ST can do better.

25. Neutral Zone: I don't feel the Warbird was given movie scale detail. This is unfortunate, because the design is awesome. The Valdore was designed from scratch with movie detail.

http://www.shipschematics.net/startr...er_valdore.jpg
__________________
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. Carl Sagan
RAMA is offline   Reply With Quote
Old May 11 2011, 06:42 PM   #12
BillJ
Admiral
 
BillJ's Avatar
 
Location: Covington, Ky.
View BillJ's Twitter Profile
Re: What new FX/editing do you want to see in the STNG-R?

RAMA wrote: View Post

19. Heart of Glory: Vorcha cruiser instead of the old K'Tinga. What a disappointment that was.

22. SKin of Evil: That awful, awful Armus creature. ugh
If they screw around with either of these they can cross me off the list of potential buyers. The point is to make it acceptable to view on a 1080p display not to reinvent the wheel.
__________________
"I had no idea you were so... formidable. " - Anan 7 to James T. Kirk, A Taste of Armageddon
BillJ is online now   Reply With Quote
Old May 11 2011, 06:48 PM   #13
Admiral Buzzkill
Fleet Admiral
 
Re: What new FX/editing do you want to see in the STNG-R?

All existing footage of Denise Crosby should be replaced with Katee Sackhoff.
Admiral Buzzkill is offline   Reply With Quote
Old May 11 2011, 06:48 PM   #14
RAMA
Vice Admiral
 
RAMA's Avatar
 
Location: NJ, USA
Re: What new FX/editing do you want to see in the STNG-R?

BillJ wrote: View Post
RAMA wrote: View Post

19. Heart of Glory: Vorcha cruiser instead of the old K'Tinga. What a disappointment that was.

22. SKin of Evil: That awful, awful Armus creature. ugh
If they screw around with either of these they can cross me off the list of potential buyers. The point is to make it acceptable to view on a 1080p display not to reinvent the wheel.
If you look carefully, most of my changes are things they are going to have to do anyway, not much I suggest is additional. its all part of theregular workload. Examples: Orbital ship shots...as easy as doing a needed new effect, just changes the orientation. Armus, the design sucks, there is no way around it. The re-creators have the luxury of going to Probert's original creature design on paper to re-create it digitally. A ship is going to have to appear on the viewscreen for the Klingons...its as easy as inserting whatever ship they wish...in this case it makes far more sense in-universe to have a modern Klingon ship instead of a 100 yr old cruiser. Notice I resisted saying Negh'var!

RAMA
__________________
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. Carl Sagan

Last edited by RAMA; May 12 2011 at 01:51 AM.
RAMA is offline   Reply With Quote
Old May 11 2011, 07:10 PM   #15
Squiggy
LORD SHIT SUPREME
 
Squiggy's Avatar
 
Location: Not on your life, my Hindu friend.
View Squiggy's Twitter Profile Send a message via ICQ to Squiggy
Re: What new FX/editing do you want to see in the STNG-R?

Just give me more than the 7 recycled Enterprise fx shots and I'll be happy.
__________________
ENOUGH OF THIS TURGID BASH WANKERY!
Squiggy is offline   Reply With Quote
Reply

Bookmarks

Tags
tng-r

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 01:40 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.