|
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions. If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name. |
|
|||||||
| Gaming Non-Star Trek Gaming |
![]() |
|
|
Thread Tools |
|
|
#1381 | |||
|
Admiral
|
Re: Mass Effect 2
A) Nobody had considered the possibility of destroying a mass relay before the Alpha Relay project. B) Considering the Omega Relay's importance, it's probable that the Reapers made it impossible to be shut down by anyone but themselves. C) Sending anyone in to try to destroy the Omega Relay would lead to a war. D) Destroying the Omega Relay would also destroy the entire star system surrounding it, killing millions of people (Omega alone has a population of 7.8 million) and more than likely leading to a war between the Council races and the Terminus Systems. |
|||
|
|
|
|
#1382 | ||
|
Rear Admiral
Location: UK
|
Re: Mass Effect 2
"Sending a fleet after them" makes about as much sense as launching a grape fruit at a freight train and would have be about as effective. As Hackett pointed out, it took multiple fleets to take down one Reaper and even then it was only momentarily vulnerable because Shepard destroyed it's avatar (quantum entanglement working both ways it seems.) If the Reapers move together in force (which is a fairly safe bet they do) then even if every warship in the galaxy swarmed them at once, they'd be a rapidly expanding dust cloud in about 5 seconds flat.
Leaving aside the pesky technical impossibilities of shutting down a relay (already known to be unstable) and the mass genocide that would result in wiping out Omega's star system, including all the other Mass Relays, thus probably cutting off a sizeable chunk of territory from the rest of the galaxy...those issues aside, taking out the relay doesn't solve the bigger problem: a lack of solid information. The Illusive Man correctly surmised that if the Collectors were indeed agents for the Reapers then not only did they need to stop them from taking colonists, they needed to know what they were doing with them, why and at the same time try to find anything they can that might give them an edge over the Reapers. The best way to do all that is to follow the Collectors back to their point of origin, find what out what they can (the Normandy was after all built for stealth recon), sabotage their operation and get the hell out in one piece if possible...or die trying. |
||
|
|
|
|
|
#1383 | |||||
|
Commodore
Location: Starbase Houston
|
Re: Mass Effect 2
That was only after they arrived. If you prevent them from arriving by shutting down the Relays then you've stopped them for an extended period of time.
That Fleet only had one Dreadnought. The focus resources of an entire galaxy should be able to combat what ever resources the Reapers have. After all how do you expect to beat them in the ME3.... Isn't it a given that Shepard will be rallying all the forces of Galaxy?
|
|||||
|
|
|
|
|
#1384 | |||||
|
Rear Admiral
Location: UK
|
Re: Mass Effect 2
|
|||||
|
|
|
|
|
#1385 | |||||
|
Commodore
Location: Starbase Houston
|
Re: Mass Effect 2
The travel seemed instant from Where Joker and the Fleet jumped into Citadel space with and other times you have to wonder if the travel time is just distance for traveling to Relay for transit.
The real issue is the conclusion of the Reapers just being myth and Geth ships in ME2...despite all the incontrovertible evidence to the contrary and the story really puts some flimsy one liner expainers to attempt to give it some semblance of sense. They powered these artifacts before from the PROTHEANS not really the Reapers. The Protheans had no reason to conceal their technology they could have powered that hologram...how hard could it have been? Every ship had a VI interface just like it... I mean Vigil would be the greatest find of all time on Earth today. If we knew as much about that technology as they do I know we'd find a way to access that core. It was definitely possible they just didn't write it properly.
|
|||||
|
|
|
|
|
#1386 | |||||
|
Rear Admiral
Location: UK
|
Re: Mass Effect 2
As for how relays work, it's all in the codex and if you don't want to load up the game to read it, I'm pretty sure everything has been transcribed onto the Mass Effect Wiki. In brief though, they weren't heading for that relay from another outside the galaxy, they were travelling to that system on the outer edge of the galaxy under their own power. If they'd reached the relay, it would have given them access to the entire network and allowed them to go just about anywhere in the galaxy. Without that relay, they're forced to continue under their own power to the next nearest relay, which would be weeks, months or even years away at even their FTL speeds.
As for Vigil, the problem wasn't power but simply extreme age. The power concerns were to do with the stasis chambers for the Prothean scientists and that was over the course of the few centuries it took the Reapers to finish their task and return to dark space. That was 50,000 years ago and the system was already breaking down when Shepard spoke to it. There mere fact that the program was operating at all after so much time is a testament to Prothean engineering, but that last conversation with Shepard probably used up whatever operational runtime it had left. If you had her in your squad, Liara would say she didn't think it would last much longer. Regardless, it said to Shepard that it's programming was limited to pretty much what it had already told them.
|
|||||
|
|
|
|
|
#1387 | ||||||||||
|
Commodore
Location: Starbase Houston
|
Re: Mass Effect 2
They Mass Effect cores reduces their mass or increases there mass but will do nothing when you're traveling millions of times c. The Energy of momentum isn't being converted into relativistic mass. That energy to increase the ships mass field is coming from the core which means no matter how large the mass field is the ships velocity will remain constant despite the Mass Effect field.
Illos and their endeavor.
Enough that they reversed engineered it's weapons.
All governments have a inherent suspicion about threats to their Sovereignty. For the Council races not to...is redonkulus...That's bad story telling. They need the Shepard to be on the outside so he would have not choice but to accept Cerberus' help. That's why we're only hearing about Hackett's gestures now.
How does know how they reproduce help (if that's even what their doing)? |
||||||||||
|
|
|
|
|
#1388 |
|
Rear Admiral
|
Re: Mass Effect 2
|
|
|
|
|
|
#1389 | |
|
Commodore
Location: Starbase Houston
|
Re: Mass Effect 2
They never said whether they were in Transit through the Relay, I guess it's implied or whether they were approaching the Relay on their side and preparing to use it.... I'll play agains... |
|
|
|
|
|
|
#1390 |
|
Admiral
|
Re: Mass Effect 2
|
|
|
|
|
#1391 |
|
Fleet Captain
|
Re: Mass Effect 2
|
|
|
|
|
|
#1392 | ||||||||
|
Rear Admiral
Location: UK
|
Re: Mass Effect 2
![]()
|
||||||||
|
|
|
|
|
#1393 |
|
Admiral
|
Re: Mass Effect 2
|
|
|
|
|
#1394 |
|
Rear Admiral
Location: Australia
|
Re: Mass Effect 2
Now the story DLCs have finished ME2 has been removed from my computer to free up the space.
__________________
Those who lose dreaming are lost. |
|
|
|
|
#1395 | ||||||||||
|
Commodore
Location: Starbase Houston
|
Re: Mass Effect 2
Try and keep up Skywalker. I know it sounds fully explained to you but I'm looking much much deeper than I think you're contemplating right now.
The Normandy traveled some 15,000 lightyears to the Galactic Core in 2 or 3 seconds. That's...2,154,338,931.1653066 times the Speed of light. Now you keep saying they have other means of FTL, but the first game tells us the Protheans were very effectively cut off once those relays went down. So the Wiki says 12 lightyears a day. (That's REALLY GOOD SPEED.) That's 165,000 TIMES faster! than normal FTL That's like a butterfly trying reverse thrust from Hypersonic speeds. You WILL end up on the other side of the Magellanic Clouds trying to stop yourself. (IF you didn't have another relay to give you the appropriate negative velocity) In Star Trek Warp 9.975 gets you the same distance in half the time. SO it doesn't make sense that you propose that shutting down the network would isolate the Current Galactic inhabitants to their local star systems. In fact it doesn't make any sense at all that with FTL that the Prometheans were "isolated" as described by the wiki and as I remember from Vigil's monologue. They must have not had FTL or a far more limited form than even the current Milky Way Civilizations.
And they just...accept it. That's what boggles my mind. This is a mystery. You've been told that the Citadel isn't what it appears to be...and you don't believe it...yet these strange creatures just "spirited away" Massive portions of an attacking ship. (Are you kidding me?) That's a conspiracy. Do you know of any government that wouldn't seriously start tearing apart such a station immediately to find out the truth? So in the end it's a massive contradiction. They just had large enough pieces to reconstruct it's weapons in Two short years? I' don't think so. Reconstructing the space shuttle after it's failed reentry took longer than that, just IMAGINE trying to reverse engineer any it's main engines from those scraps? Two years means you had a complete example of the weapon. That's the contrivances that make piecing together these events unlikely.
Even if you think it's reasonable for the Alien Council to be stuck in Denial, its not a human history of Denial in the Renegade story line that is the problem. They wanted action no matter the consequences of entering Terminus...and now...they are just like the council....But even the council accepted the logic and evidence post Sovereign attack so...still a contrivance.
The mere existence of that VAST UNDERGROUND facility, the Archives, the Program on Sheppard's Omni Tool, THE CONDUIT on the Citadel and the Conduit on Illos and Stasis Pods at Illos verifies that the Prometheans were attempting to avoid their own extinction.
What we do know is that we have living quarters, Stasis Pods, Computers everywhere on Illos and we were capable of interfacing with them to open doors and access ways. It the archaeological find of all time. It's the City of the Dead. How unlikely is it that Liara is now obsessed with the Shadow Broker rather than on Illos deciphering that data. It's a story-line that takes us away from the obvious. There's no reason that having spent the last 50 years in research that they should suddenly deign upon her a social life. It's all contributing to this kinda mass ignorance. There's a mystery and seemingly no one is interested in solving it despite the obvious peril. Every step of the way we're gaining more information but no one is doing anything with it. Regardless we clearly have a Rosetta Stone on Illos. If that's not good enough Shepard himself is the Rosetta Stone with the Cipher. And there must be a working Beacon somewhere given what Vigil has told us.
You just posted a You Tube Video where Vigil says almost Verbatim that One Reaper wouldn't be a problem. ![]() On top of that if you close the Relay or destroy it they'll never finish the Reaper at all since the main ingredient seems to be homosapien....
Regardless the question remains if the Relay was destroyed How can they arrive in the system... I suspect this will be one of those funky/odd continuity problems like how did the Conduit transport the mako through the Walls of the Citadel to the Presidium. Last edited by Saquist; April 4 2011 at 07:24 PM. |
||||||||||
|
|
|
![]() |
| Bookmarks |
| Tags |
| bioware, mass effect |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
|
|
All times are GMT +1. The time now is 03:32 PM.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.





















