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Gaming Non-Star Trek Gaming

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Old March 15 2011, 02:11 PM   #331
Robert Maxwell
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Re: Minecraft

I have not messed with the seeds, to be honest.

I did, however, get my pool built: http://gorzek.com/minecraft/images/index.php?start=89

The only things I have left to do with it are to clean up the blocks I put inside it (so I'd only have to lay one layer of water, then break the blocks so it would flow down) and put torches underneath for light. If I thought I could find enough Lightstone I'd light it with that. Ah well.

You guys can look at the rest of my Minecraft pictures at that link, too. I'm going to start keeping them all there, and set up an automated script to upload my current world once a day.
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Old March 15 2011, 08:47 PM   #332
Owain Taggart
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Re: Minecraft

Yeah, kind of burned out on my single-player world, to be honest. I'm still waiting for my server to be updated.

That's one heck of a pool, Robert. Is there a diving board somewhere? Oh wait, I see it. You should build several at different heights.
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Old March 15 2011, 08:50 PM   #333
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Re: Minecraft

I'm getting the impression that you don't believe in working on a small scale, Robert.

Nice pool, though.
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Old March 15 2011, 08:54 PM   #334
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Re: Minecraft

Owain Taggart wrote: View Post
Yeah, kind of burned out on my single-player world, to be honest. I'm still waiting for my server to be updated.

That's one heck of a pool, Robert. Is there a diving board somewhere? Oh wait, I see it. You should build several at different heights.
I should've done that but I already started building a ceiling over it (a few blocks above the diving board level) so I can start working on the next level of my castle. Ah well, maybe in the future.

Canadave wrote: View Post
I'm getting the impression that you don't believe in working on a small scale, Robert.

Nice pool, though.
Well, I hadn't taken a crack at building anything really big yet. There was that 100x100 castle I was working on previously but I gave up on that as a little too ambitious. This footprint is 50x50 and I actually got the pool built in a pretty reasonable amount of time (a couple hours.) I think it took more time to smelt the sand into glass than it took to actually build the pool. Placing the water was also pretty easy once I got the knack of putting it in the right places so it would level out.
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Old March 16 2011, 02:12 AM   #335
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Re: Minecraft

I know what you guys mean. Building a 30 x 30 pyramid is about as ambitious as I'm likely to go.

And yeah, gotta admit I'm starting to lose intrest too. Even the awesome scenery of Gargamel is starting to wear off. Aren't we about due for a friggin update?
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Old March 16 2011, 03:04 PM   #336
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Re: Minecraft

It's been, what, 3 weeks since 1.3 came out? If they start going with monthly updates I guess that's fine, though I wish they would try to add some more gameplay mechanics. The beds are cool. Wasn't there supposed to be an "adventure mode"? And I would love it if you could customize the world generation and have things like ruins and dungeons and such generated to your parameters. The current dungeons are a neat concept but pretty half-assed and way too rare.

I'd like to occasionally stumble into a cave and find that it's actually a vast, populated dungeon system.
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Old March 16 2011, 07:28 PM   #337
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Re: Minecraft

I go in fits and spurts with the game, I find. Haven't played it much for a week or two, right now, but I'll likely end up coming back to it before too long...
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Old March 16 2011, 07:41 PM   #338
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Re: Minecraft

I'm still working on getting a server set up with some (real life) friends. Gotta find enough to make it worthwhile (5-6) and then get a beefy enough server for it.
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Old March 16 2011, 08:02 PM   #339
Owain Taggart
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Re: Minecraft

Robert Maxwell wrote: View Post
I'd like to occasionally stumble into a cave and find that it's actually a vast, populated dungeon system.

Yeah, I'd like to be able to adventure and encounter some NPCs who have built things of their own, but that's probably asking too much Actually, sounds exactly like Multiplayer doesn't it? I was thinking more along the lines as different cultures you'd find that all have unique ways to build things according to culture and environment.
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Old March 16 2011, 08:11 PM   #340
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Re: Minecraft

Owain Taggart wrote: View Post
Robert Maxwell wrote: View Post
I'd like to occasionally stumble into a cave and find that it's actually a vast, populated dungeon system.

Yeah, I'd like to be able to adventure and encounter some NPCs who have built things of their own, but that's probably asking too much Actually, sounds exactly like Multiplayer doesn't it? I was thinking more along the lines as different cultures you'd find that all have unique ways to build things according to culture and environment.
There is actually a mod that does this: Builders. Kind of afraid to use it on a "real" world, though. It creates human mobs that build entirely on their own, constructing various pre-programmed structures.
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Old March 16 2011, 08:23 PM   #341
Owain Taggart
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Re: Minecraft

Robert Maxwell wrote: View Post
Owain Taggart wrote: View Post
Robert Maxwell wrote: View Post
I'd like to occasionally stumble into a cave and find that it's actually a vast, populated dungeon system.

Yeah, I'd like to be able to adventure and encounter some NPCs who have built things of their own, but that's probably asking too much Actually, sounds exactly like Multiplayer doesn't it? I was thinking more along the lines as different cultures you'd find that all have unique ways to build things according to culture and environment.
There is actually a mod that does this: Builders. Kind of afraid to use it on a "real" world, though. It creates human mobs that build entirely on their own, constructing various pre-programmed structures.

Hmmm, interesting. Hopefully it will be included as part of the game eventually
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Old March 16 2011, 08:24 PM   #342
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Re: Minecraft

I haven't played this yet, but the sort of thing that would interest me would be some kind of contested-space dynamic. Similar to "culture boundaries" in Civ 4, the more you build up an area, the more it becomes "yours". Neighboring players will need to do more impressive stuff in order to keep your influence from encroaching on their territory. If a given bit of land is more someone else's than yours, then perhaps it's more difficult to sculpt stuff there.
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Old March 16 2011, 08:47 PM   #343
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Re: Minecraft

Yeah, exactly. I think it goes hand in hand with what I said I wanted. For the NPC builders to know where they can't build. Currently it seems that with that mod, they can build anywhere including places you've already built. The Spheres of influence is a good idea to do it. An easy way to do this would be to build something specific, like a tower that increases your sphere of influence.
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Old March 17 2011, 01:27 AM   #344
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Re: Minecraft

Of course you'd HAVE to have an old man living in a cave near spawn with a single wooden sword. "It's dangerous to go alone. Take this."

Not sure I'm too keen on having NPC out and about building things on their own though. For that I'd just as soon find a multiplayer server.

I wish there was a system for including player created content, ala Spore. Let players design a chunk, send it in, and the best, oh, twenty constructions are plugged into the next game update so that a few will randomly appear whenever you create a new world. I was in the desert digging sand out of a hillside yesterday thinking to myself, 'How cool would it be if I were to suddenly uncover a hidden doorway leading to a lost tomb?'

Or at least tweek the 'seed' system so that players can create structures as well as landscapes.


Canadave wrote: View Post
I go in fits and spurts with the game, I find. Haven't played it much for a week or two, right now, but I'll likely end up coming back to it before too long...
I find I'm the same way actually. Despite my complaining, though once I start the game I'm invariably there for the next few hours. My Minecraft house starts to feel almost like a home away from home.

Oh, and for todays 'wish they were in the game', glass slabs, so you can build thin platforms with glass floors.

Been working on a treehouse for the last couple of days, and I was going to add 'tree blocks start to generate leaf blocks after a day or two' Just so I could fill in some gaps. But I did a Google search and found out about the 'put a block of dirt on a tree block then plant a sapling' trick. So now I can make uber trees!
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Last edited by Cutter John; March 17 2011 at 10:58 AM.
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Old March 18 2011, 04:28 PM   #345
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Re: Minecraft

The pet mob has been announced (and is in progress): WOLVES!

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