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#1111 |
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Vice Admiral
Location: In pre-production
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Re: Whatever happened to Starship Exeter?
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John |
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#1112 |
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Vice Admiral
Location: In selfless service to fandom, on the road to becoming a Star Trek trivia god...
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Re: Whatever happened to Starship Exeter?
Otherwise, Farmer Ted, there's the Sinai, get crackin'. |
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#1113 |
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Vice Admiral
Location: In pre-production
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Re: Whatever happened to Starship Exeter?
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John |
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#1114 | |
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Commodore
Location: Dundee, Scotland, UK
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Re: Whatever happened to Starship Exeter?
![]() I also agree that making the exact same set out of metal wouldn't make much difference. The original series designs would not work in a modern, multi-million dollar, commercial motion picture.
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Star Trek: Intrepid |
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#1115 |
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Vice Admiral
Location: In pre-production
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Re: Whatever happened to Starship Exeter?
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John |
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#1116 | ||
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Commodore
Location: Twin Cities
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Re: Whatever happened to Starship Exeter?
Like I said, I'm unable to follow how you see the original designs performing this form of alchemy. ![]()
People who didn't get Star Trek before aren't going to be watching to see if the controls are practical/functional in any way... in fact, the background stuff should only be enough to place the characters in the story, and then the characters become the focus. Normal audience viewers don't need realism that can't be seen on screen, and the stories don't need props to include functionality that isn't part of the plot. It is funny, if you take apart TOS design elements (to the basic elements), and then examine them, you can filter out aspects that truly are dated without having to do something completely different. If we look at Jefferies' original design for a standard bridge station, and look at the cross-sectional curve... what about that curve is "60s" or non-functional or unrealistic (or could turn gold into wood)? ![]() Other than it having been around in the 1960s, what makes it unusable today? Doing something different to do something different is great... if you are really doing something different. Why not do something non-Trek if that was your goal? There seems to be a lot of laziness in Hollywood these days... or attempts to ride on the successes of past artists. And even if studios wanted to keep things like Star Trek around, it would be refreshing to only make a movie if a compelling story pops up first... rather than trying to compel a story to meet a release date. Unfortunately, that is the real failing of any movie franchise (and why Trek isn't really good movie material... the best Trek stories would never make it to the big screen anyways). |
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#1117 | ||
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Vice Admiral
Location: In pre-production
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Re: Whatever happened to Starship Exeter?
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John |
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#1118 |
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Vice Admiral
Location: Out there... thataway.
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Re: Whatever happened to Starship Exeter?
The remaining TOS sets scream not so much "1960s" as "1960s TV show," given their plainness. I love the use of colored lighting in the sets, but the plain, light gray walls of virtually every set except the bridge just look cheap today. The sparseness of the engine room's control panels along the side wall is particularly indicative of a show that didn't have a lot of money to throw around. TOS is my favorite Trek TV series, but it, like its successors, is very much a product of its time. |
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#1119 | ||||
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Commodore
Location: Twin Cities
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Re: Whatever happened to Starship Exeter?
I've made a number of props/replicas, and I often started with wood, got the shape/contours I wanted, then made a mold and made the final pieces from plastic/urethane. The final pieces looked identical to the original, and many times after making the mold I painted the wood master like the copies. Without holding them, you couldn't generally tell which was which. I'm guessing that you are seeing wood because you are expecting to see wood... not that you are actually seeing wood. Because you know that the sets are made of wood, you associate wood with the designs. So it wasn't poor design, you decided to ruin the magic for yourself. That is a bias on your part... not on the average viewer. If the average viewer doesn't know (or care), then they aren't going to be seeing wood. They are going to see the design. A few years back Ptrope did a beautiful reworking of the bridge stations starting with the basic elements from the design as seen in The Cage. Of course, much of what he incorporated the producers of TOS wanted... but couldn't afford (as every active display on the bridge required a projectionist by union rules... and I think there are nearly 60 displays on the TOS bridge). To date, I can only think of one instance where I saw wood (actual wood, not imaginary wood) in TOS, and that was in a hole in the deck that Charlie was looking through. I noticed that size was brought up... spacecraft should feel cramped and claustrophobic. Space is a hostile environment, which is why you need spacecraft... and it is part of the drama. That has been lost today. I mean, maybe audiences don't want to see things like that. I thought that Master and Commander was the best Trek movie to make it to the big screen, but I guess it didn't do that well because it wasn't realistic enough for modern audiences. ![]()
Any setting... even the original set designs for Forbidden Planet would work today if they are supporting a compelling story. Weak stories need a lot of things to distract the audience from their shortcomings... and under those circumstances, no, the standard TOS designs aren't flashy enough. While I liked STXI, it lost a lot by the third viewing because it was more of a ride than a compelling story. And it needed everything Hollywood could provide to keep the audience's attention off the story (the weakest part of the movie). All movie productions could learn from Pixar... story is king! |
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#1120 | ||
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Commodore
Location: Dundee, Scotland, UK
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Re: Whatever happened to Starship Exeter?
Wrath of Khan was a compelling story, but do you *really* believe it would have broken even if it had used exactly the same sets as the original series? And that was almost 30 years ago. Today's audience is vastly more demanding.
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Star Trek: Intrepid |
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#1121 |
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The Man
Location: Defying Gravity
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Re: Whatever happened to Starship Exeter?
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#1122 | |
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Commodore
Location: Twin Cities
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Re: Whatever happened to Starship Exeter?
They don't know what the future is like, and most aspects of the tech should be kept vague. Are you arguing that because people saw it 45 years ago that it won't work today? Or are you saying that people who would go see a space movie today are really looking for something more like a video game? I ask the question earlier... you could answer it now... what is wrong with the curves drawn by Jefferies? As for what people are willing to watch... 99% of movies don't work from that formula. Are you saying that Pearl Harbor would have been a better movie with nuclear carriers and stealth fighters? Where is all the shiny stuff in the Harry Potter movies? Why didn't they set Sherlock Holmes in a contemporary environment? These are multi-million dollar movies... and they work. I've never argued that the original sets (as built for the series) should be used... but there is nothing wrong with the original designs. And a multi-million dollar budget could do those designs the justice they deserve. And no, I didn't find Wrath of Khan that compelling a story. To date, no Star Trek film has had a truly compelling story. A compelling Trek story, should be compelling even if it wasn't a Trek story. If the story can't stand on it's own without Trek attached, it isn't truly compelling. But yeah, I think it would have done just as well had the original set designs been rebuilt using the technologies of the 1980s. I'm not suggesting keeping the limitations of the 1960's (or a television show)... I'm suggesting using the designer's vision of the future with what we have available today. That might not work for some "purists", but there is nothing that would hurt it with an audience. There is nothing wrong with the cross sectional curve shown in that Jefferies drawing... there is nothing that dates or compromises it. And it is functional. Should it be implemented the exact same way today as they did in 1966... of course not. Fan films do because they are catering to the fans... but then again, most fan films are as limited budget wise as TOS originally was. So, I'll ask again... looking at the Jefferies drawing (and nothing else from TOS, just the drawing by itself), what is wrong with it that audiences wouldn't accept today? |
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#1123 | ||||||||
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Commodore
Location: Dundee, Scotland, UK
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Re: Whatever happened to Starship Exeter?
I'd argue we got just that anyway with the Kelvin bridge.
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Star Trek: Intrepid |
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#1124 | |
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Vice Admiral
Location: In pre-production
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Re: Whatever happened to Starship Exeter?
Given the smoothness of the surface, its polish, and the look of the reflections, the helm and navigation console, for example, looks like wood painted black to me. Unpainted molded colored plastic is often not as smooth and hardly reflects at all. Unpainted metal surfaces might be that smooth, but they produce sharper reflections. Sure, I don't know what it is made of based on appearances alone, but there are plenty of things in my everyday experience that this does look exactly like, and those things are all wood painted black. And before you say, but it could be painted plastic or painted metal, I have to ask why would it be painted at all? Paint will chip, and a starship should not allow even the possibility of chipped paint on the surface of its consoles. If color is a feature then it should be the alloy or plastic itself that has the color, and that's my expectation. And anyway, I wouldn't expect console surfaces to be pure metal. I imagine plastic would make a better insulator. Goodness knows how often the crew gets shocked. All this means that the consoles appear too smooth in the TOS sets. There are many other examples worth discussing, but not in what feels like a highly adversarial climate. So, I'm going to follow Intrepid's lead and agree to disagree. I've spent enough time on this issue for now.
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John |
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#1125 |
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The Man
Location: Defying Gravity
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Re: Whatever happened to Starship Exeter?
I'm guessing that some people don't see this because they choose not to, just as they choose to imagine some possible "control interface" logic to backlit plastic cubes placed in arcs and crosses that are duplicated from "station" to "station" and set to set. The essential design and visual appeal of Jefferies' bridge has in fact continued to be the template for every "Starfleet bridge" up to and including the bridge of the JJPrise, and that's what reveals the guy's design genius - his reported complaint that, for example, the control center of the Enterprise D was a conversion of his military operations center into a hotel lounge really missed the point. We've still got the big window/TV up front, the navigator and weapons guy in front of where the captain sits in the middle of the circle, an elevator or two or three and all the other stations arranged in arcs of however many degrees around them, all in contrasting colors and all installed on several levels to make things interesting for the camera - and that's always the same.
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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