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#31 |
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Fleet Captain
Location: Im in ur Tardis, violating ur canon.
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Re: If you were creating a TOS Prequel, how would you do it?
Partridge was intended as a human replacement for T'Pol, so she had to be both extremely clever and, as RobertScorpio put it, a hot chick in a tight outfit to get the 14 year old lads watching. As my skill at writing sexy female characters has all the subtlety of a Bayonetta cutscene she's not what you would call a realistic portrayal, but she is I hope an interesting one. Whilst I'm disappointed T'Girl was put off by her I do understand. |
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#32 | ||
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Vice Admiral
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Re: If you were creating a TOS Prequel, how would you do it?
Make Mayweather older, fifty plus, iron gray crewcut hair, Marine Corp fit, born in space, served aboard a dozen civilian ships, commanded a couple, multiple ex-wives and a grandfather too. His wandering feet have brought him to star fleet decades before, has a been there - done that attitude, he sometimes gets in Archer face with his greater life experiences.
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#33 | |
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Commodore
Location: Starbase Houston
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Re: If you were creating a TOS Prequel, how would you do it?
Hmmm. That would be quite harder for the good guys to resolve. The ticking clock with the enemy fleet approaching Sol and dealing with an entire cell would be wonderfully suspenseful. It could be taken right down to the wire. It could also draw some interesting lines between the main characters and not like Reed being Section 31 in ENT but more ideological and serious. It would imply a much greater plan of the last remains of the Eastern Coalition like some kind of fleet wide sabotage plot. Maybe the Eastern Coalition Terrorist don't even know they have been manipulated by the Romulans. I like the way you think. |
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#34 | |
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: If you were creating a TOS Prequel, how would you do it?
__________________
"Shout, shout, let it all out..." |
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#35 |
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Fleet Captain
Location: Hermans Head
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Re: If you were creating a TOS Prequel, how would you do it?
__________________
"India must be the future because we all know there are no neck ties in the future and everyone can do math" |
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#36 |
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Vice Admiral
Location: Regina, SK, Canada
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Re: If you were creating a TOS Prequel, how would you do it?
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#37 |
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Lieutenant
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Re: If you were creating a TOS Prequel, how would you do it?
I loved the revelation that Romulans had infiltrated Vulcan society, and had usurped control of the Vulcan High Command, and were the ones who were trying to hold back Earth's technological development (and reinforcing the xenophoia responsible for the birth of such groups as Terra Prime). I would rather have seen this as a major arc of the series, rather than the Temporal Cold War, leading up to the Syrannite Revolution. This could have been the start of the Romulan War, as well, as the Romulans take more direct action to stop the Humans who had disrupted a centuries-long plan. |
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#38 |
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Fleet Captain
Location: Hermans Head
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Re: If you were creating a TOS Prequel, how would you do it?
__________________
"India must be the future because we all know there are no neck ties in the future and everyone can do math" |
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#39 |
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Commodore
Location: Starbase Houston
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Re: If you were creating a TOS Prequel, how would you do it?
It think I would have to add high speed rail guns with a twist. I was dreaming this up last night...that perhaps the Rail guns could get so fast that the ship had to fire it's main engines as retro fire. Or that not firing your main engines would allow for dramatic maneuvers when the Rail gun fires. However this means that the BSG slow moving look of the Rail guns is gone...it would look like machine gun fire with much larger salvos. Of course that adds some interesting factors like Fuel becomes a battle concern, ammo and the weapon might be a mid range tactic while the torpedo missiles would be long range and lasers would be close range. I also suggest a heavy use of robots for exploration I'd like the crew as follows Captain David Akira Human: Male: American Chinese: Age 36 Note: I chose Akira to give the class ship in the 24th true meaning by making David Akira one of Earth's legends. I think with the Post Atomic Horror that he has an interesting perspective on the war that was fought 100 years. XO: Xavier Diaz Human: Chilean : Age 29 Note: Unbeknown to his captain Diaz is an Augment of Super Human Strength Chief of the Ship: Aria Lim Human: Philippino Age 27 Communications: Christopher Arcenaeux Human: Black : Ireland: Age 24 Helmsman/ Navigator: Desean Leonard Human: Black: American: Age 23 Petty Officer: Cala Issa Human: Female: Omani : Age 25 Weapons Officer: William Veazey Human: Irish: Canadian: Age 31 |
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#40 |
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Fleet Captain
Location: New England
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Re: If you were creating a TOS Prequel, how would you do it?
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#41 |
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Vice Admiral
Location: West of Boston
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Re: If you were creating a TOS Prequel, how would you do it?
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#42 |
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Lieutenant
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Re: If you were creating a TOS Prequel, how would you do it?
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#43 |
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Captain
Location: The South of Florida
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Re: If you were creating a TOS Prequel, how would you do it?
The main ship (I'd actually make this prequel based on a smallish sized taskforce of say 8-10 ships of various designs and weaponry) would serve as an operations hub for the smaller vessels. Exploration of new regions of space would be their key objective, but I would have them also serving as hauling cargo, goods, and on occasion military aid to whomever needed it. They would evolve as sort of futuristic "privateers" for the fledgling unified Earth Space program. I like a lot of the previous mentioned ideas of colonial disputes, pirates (both human and alien), and seeing how their friends and former colleagues view them. As they manage to meet new races of aliens, they don't hesitate to use force if necessary, and sometimes provoke clashes out of ignorance. They are always willing to trade, with whomever, if it aids their mission. It might be interesting to see this sort of bartering and trading as a means to establish new allies, new foes, and acquiring more sophisticated (or improved) propulsion designs, weapons, and so on. Little by little, they begin to see that there is too much chaos in dealing with strange new aliens in this manner and eventually report back to their superiors at the end of their first mission. They report that they need guidelines and protocols for dealing with other space fairing races that are more neutral. I think everyone gets the idea and the show just evolves from this point. |
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#44 | ||
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Commodore
Location: Starbase Houston
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Re: If you were creating a TOS Prequel, how would you do it?
The question is why would Earth have such a large naval force? True it is 60 years after WW III and that might be enough time...to rebuild after the Post Atomic Horror. I always figured that the PAH lasted maybe a good generation. Those people seemed well set in that system. Usually a culture that rebounds that quickly as a planetary group does so because it has to. Are humans paranoid by this time?
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#45 | |
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Vice Admiral
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Re: If you were creating a TOS Prequel, how would you do it?
So why does Earth need a naval force in your prequel? ----------------- The post-atomic horror wouldn't necessarily have been evenly spread across the Earth, entire nations and regions might have "sat out" the third world war. We know that at least one major missile base in Montana was untouched, and they tend to be primary targets. The Transamerica building in San Fransisco is still standing in the 24th century, perhaps indicating that the US was one of the nations that largely sat out, at least as much as possible.
__________________
. The things that come to those who wait -- will be those things left behind by those who got there first. |
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