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Old September 22 2010, 09:10 PM   #106
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Deck4 is now completed:



wireframe..



30 percent transparency render.

Work on deck 3 will begin in the morning.
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Old September 22 2010, 11:10 PM   #107
AJBryant
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

All I can think is "Haynes guys -- suck it."
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Old September 24 2010, 05:54 PM   #108
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP



Ok, Decks 2 & 3 are now completed.





No more protruding walls or floors anywhere on the ship now. What remains is the Bridge deck and trimming the upper decks of the dorsal section.. A few days of work essentially.

Back at it.
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Old September 24 2010, 08:44 PM   #109
kkozoriz1
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

And on the 307th day, he rested....
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Old September 24 2010, 09:10 PM   #110
FalTorPan
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Very cool!
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Old September 24 2010, 10:32 PM   #111
Potemkin_Prod
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Very impressive! Looking forward to more!

Are you going to put the science labs on Decks 2 and 3?
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Old September 24 2010, 11:56 PM   #112
Saquist
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

havoc92 wrote: View Post
Saquist wrote: View Post
kkozoriz1 wrote: View Post
I get dizzy just imaging doing something like this. Great stuff.
Is there any way to get an estimation of the square footage for the ship? It must me staggering.
BolianAuthor wrote: View Post
Just awesome... I love the layers approach... there's something really aesthetically pleasing about seeing each layer in its own color, grouped together to form a large construct... really drives home just how much there is to the ship.
What is normally utter confusion as a whole is ordered and isolated in layers. Before Computers the concept was used sheet by sheet on a blue print. With 3D we can now problem solve the problematic intersections between those layers and resolve the conflict so that one person can coherent define an entire system.

Imagine building the human body without layers and you might lose your mind.
Yeah, that's along the lines of what I was thinking. In drafting we always did multiple views or exploded views. I can visualize the 3d without much trouble. It helps substantially in building this stuff; but, others might not be able to; so, I started doing these exploded views to give people a better grip on just how much work is represented there and how involved it really is. Just wish I could have done videos of much of it.
Yeah I think AVSforyou has a desktop video recorder in their package and it's really cheap.

---
The real challenge in this short of work is precision. I've been continually working on that since I hit the profession.
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Old September 27 2010, 11:59 AM   #113
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Alright, guys and gals. I got some software installed and, well...

http://www.youtube.com/watch?v=OH35u0Ggins

Enjoy!
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Old September 28 2010, 02:03 AM   #114
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Potemkin_Prod wrote: View Post
Very impressive! Looking forward to more!

Are you going to put the science labs on Decks 2 and 3?
All the labs will be built up, yes
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Old September 28 2010, 02:06 AM   #115
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Saquist wrote: View Post
havoc92 wrote: View Post
Saquist wrote: View Post



What is normally utter confusion as a whole is ordered and isolated in layers. Before Computers the concept was used sheet by sheet on a blue print. With 3D we can now problem solve the problematic intersections between those layers and resolve the conflict so that one person can coherent define an entire system.

Imagine building the human body without layers and you might lose your mind.
Yeah, that's along the lines of what I was thinking. In drafting we always did multiple views or exploded views. I can visualize the 3d without much trouble. It helps substantially in building this stuff; but, others might not be able to; so, I started doing these exploded views to give people a better grip on just how much work is represented there and how involved it really is. Just wish I could have done videos of much of it.
Yeah I think AVSforyou has a desktop video recorder in their package and it's really cheap.

---
The real challenge in this short of work is precision. I've been continually working on that since I hit the profession.
Thank you. I have been getting tons of suggestions privately. I ended up using camstudio for the youtube video I posted, just because it was quick and cheap. I was kindof impressed with it; but, as I don't do professional tutorials as yet.. I don't know how it compares with commercial packages. I'm told that camtasia is really good.
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Old September 30 2010, 03:22 AM   #116
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

The dorsal section is finished!




Will be starting back on the bridge next. The whole process for the dorsal took the whole day today. I originally only figured on a few hours; but,
that was before deciding to remake the floors from scratch with a new set of dorsal hull skins. My revised estimate was a day and a half, so I beat
it by half a day. My estimates suck. Going to have to start estimating weeks or something lol.

Off to work.
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Old September 30 2010, 06:27 PM   #117
kkozoriz1
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

How else do you expect to keep your reputation as a miracle worker?

Looks great!
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Old September 30 2010, 08:44 PM   #118
QuinnTV
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

That's damn pretty.
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Old September 30 2010, 08:58 PM   #119
137th Gebirg
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Heh...now you need to build the world's biggest 3D printer and make this baby REAL!

And trust me - the ticket sales for a real-life walkthrough of the TOS-E would pay for itself within 6 months!

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Old September 30 2010, 09:39 PM   #120
JJohnson
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

That's a great looking ship there! My question is...what are those rooms on deck 2 and 3? How do the crew quarters look?
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