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| Gaming Non-Star Trek Gaming |
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#16 | |
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Vice Admiral
Location: Atlantic Canada
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Re: Halo: Reach
And by all accounts, Reach beats the shit out of it.
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-FordSVT- |
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#17 |
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Vice Admiral
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Re: Halo: Reach
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#18 | |
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Rear Admiral
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Re: Halo: Reach
I haven't had this much fun gameplay-wise since the original Halo. Don't get me wrong, I had fun in H2 and H3, but the mechanics just couldn't live up to the original (*cough* pistol *cough*). ODST was a step in the right direction. From what I've seen so far, Reach will take it one, maybe two steps further in that direction. Not to mention a couple of nice innovations and improvements. Also, it basically had the entire cast of Firefly
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"SPCTRE: Hunting Season Open. " - iguana_tonante"I hate everything you stand for. " - TheGodBen"You've lost two fingers on your right hand." - Deckerd |
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#19 | ||
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Commodore
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Re: Halo: Reach
Plus like you said, its the closest we'll ever get to a proper Firefly game, so that's also a big plus. I hear Buck is back in Reach in some form, so I look forward to that.
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#20 |
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Rear Admiral
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Re: Halo: Reach
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"SPCTRE: Hunting Season Open. " - iguana_tonante"I hate everything you stand for. " - TheGodBen"You've lost two fingers on your right hand." - Deckerd |
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#21 |
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Admiral
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Re: Halo: Reach
). But I loved the atmosphere of ODST and the sense of camaraderie between Buck and his squad. I think Bungie made the right call by making Reach about an entire squad--Noble Team, in this case--saving the day, rather than just one person.My only issue with ODST was its price. It really shouldn't have been $60. But I never bought it myself (just played my brother's copy), so whatever. |
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#22 |
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Rear Admiral
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Re: Halo: Reach
It contained all of the H3 map packs (none of which I had bought at that point, due to them being, well, overpriced ), it contained guaranteed access to Reach's multiplayer Beta, it contained Firefight - and the Singleplayer campaign didn't feel short to me. Actually, between slowly but steadily working my way through on Legendary and searching for all the Audio Logs, it felt long enough to be sold as a stand-alone. And that doesn't even take into account my above-mentioned enthusiasm for the gameplay and combat mechanics, which really took me back to Halo: Combat Evolved in places.
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"SPCTRE: Hunting Season Open. " - iguana_tonante"I hate everything you stand for. " - TheGodBen"You've lost two fingers on your right hand." - Deckerd |
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#23 |
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Fleet Admiral
Location: EXILE + ATTON = GUUUUUUSH!!!! (pic by aimo)
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Re: Halo: Reach
__________________
The best reason to watch Curling: Johnson Sisters! "How do you trust a nation that's invented Karate? They're standing there in their pajamas... then they kick you in the balls!" |
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#24 |
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Rear Admiral
Location: UK
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Re: Halo: Reach
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#25 |
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Rear Admiral
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Re: Halo: Reach
__________________
"SPCTRE: Hunting Season Open. " - iguana_tonante"I hate everything you stand for. " - TheGodBen"You've lost two fingers on your right hand." - Deckerd |
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#26 |
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Rear Admiral
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Re: Halo: Reach
__________________
"SPCTRE: Hunting Season Open. " - iguana_tonante"I hate everything you stand for. " - TheGodBen"You've lost two fingers on your right hand." - Deckerd |
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#27 |
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Commodore
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Re: Halo: Reach
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#28 |
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Rear Admiral
Location: UK
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Re: Halo: Reach
![]() IF I were to buy one however, it'd probably be a PS3 since it would also save me from buying a separate BluRay player. I thought the first Halo was OK, not great, but OK. I had a quick go on the second one once and was thoroughly bored within an hour, but from what I gather the second one didn't go down so well with the fans either so it could have been an anomaly. |
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#29 |
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亀仙人 - 武天老師
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Re: Halo: Reach
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Let There Be Rock!
Jack Beauregard: "You shine like the door of a whorehouse!" Nobody: "I like folks to see me." |
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#30 |
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Rear Admiral
Location: Ireland
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Re: Halo: Reach
I enjoyed Halo 2 and 3, I prefer them both to the first game, but they didn't really innovate as much as the first game, they threw in some new weapons and abilities, but the core game remained the same. Also, they took away the pistol of doom. Sometimes I could take down a hunter with one shot on legendary difficulty using that pistol.My brother is a Halo fanboy and he's really psyched for Reach, so we've been playing through the the games over the last few months and I have to admit that Halo CE has some of the most boring level designs in a video game. Take that mission in the ice canyon where you walk through was is essentially the same room about two dozen times, it's really repetitive. Then, later in the game, you have to walk backwards through that same level! And don't even get me started on the library level. The best thing about Halo 2 and 3 is that they shook things up and you rarely feel like you're walking through through the same room twice.
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...so many different suns... |
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" - iguana_tonante
" - TheGodBen
). But I loved the atmosphere of ODST and the sense of camaraderie between Buck and his squad. I think Bungie made the right call by making Reach about an entire squad--Noble Team, in this case--saving the day, rather than just one person.

Sometimes I could take down a hunter with one shot on legendary difficulty using that pistol.
The best thing about Halo 2 and 3 is that they shook things up and you rarely feel like you're walking through through the same room twice.





