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Old July 28 2010, 08:46 PM   #1516
Ronald Held
Rear Admiral
 
Location: On the USS Sovereign
Re: Star Trek: Online

It took several hours, but I am back to playing.
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Old July 29 2010, 05:37 AM   #1517
Angelsilhouette
Lieutenant
 
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Location: U.S.S. Star Hammer
Re: Star Trek: Online

Scout101 wrote: View Post
Mine only took a few minutes, wonder what gives. Maybe it collected it in smaller parts and pre-patched mine?

Mine only took a few minutes too.

Then it crashed and made me patch again. >.<

That time it took pretty close to half an hour. : /
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Old July 29 2010, 11:49 AM   #1518
Akiraprise
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Re: Star Trek: Online

I was enjoying some of the diplomatic missions until the server went down tonight. They're text tree based, and if you say the wrong thing you'll fail the mission. This can suck because some of the missions had me running back and forth all over the map talking to people and were pretty long. Guess there must be some kind of interference with the communicator on my uniform. I can talk to my spaceship in orbit but not someone a 1/2 mile away on the ground.
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Janeway: "Go back to Hell. Coward."
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Old July 29 2010, 02:10 PM   #1519
Haggis and tatties
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Location: Glasgow
Re: Star Trek: Online

Well i DL'ed season 2 yesterday and then today when i fired it up it patched again with a smaller 50meg plus patch, now i cant even start the game up, the minute the engage button appears on the launch it crashes.
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Old July 29 2010, 03:37 PM   #1520
Alpha Romeo
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Location: Connecticut
Re: Star Trek: Online

Anyone noticed any little bugs in the system lately? I have been working on certain romulan missions and the guys keep regenerating faster than I can kill them!! When I canceled out of the game and started over it was fixed...weird.

Also, had to blow up some asteroids in the mine mission and can only fine 3 of the 5 sets of asteroids!
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Old July 29 2010, 08:48 PM   #1521
Ronald Held
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Location: On the USS Sovereign
Re: Star Trek: Online

Lots of little problems.
Any way to afford Mark XI items?
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Old July 29 2010, 10:24 PM   #1522
Noname Given
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Location: None Given
Re: Star Trek: Online

Alpha Romeo wrote: View Post
Anyone noticed any little bugs in the system lately? I have been working on certain romulan missions and the guys keep regenerating faster than I can kill them!! When I canceled out of the game and started over it was fixed...weird.

Also, had to blow up some asteroids in the mine mission and can only fine 3 of the 5 sets of asteroids!
It depends on the Enemy groups makeup - Roms seem to get a lot of Engineers and Medics, and if you don't take them out first, they start healing, dropping shield and medical generators, etc.
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Old July 30 2010, 04:33 PM   #1523
Alpha Romeo
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Location: Connecticut
Re: Star Trek: Online

Noname Given wrote: View Post
Alpha Romeo wrote: View Post
Anyone noticed any little bugs in the system lately? I have been working on certain romulan missions and the guys keep regenerating faster than I can kill them!! When I canceled out of the game and started over it was fixed...weird.

Also, had to blow up some asteroids in the mine mission and can only fine 3 of the 5 sets of asteroids!
It depends on the Enemy groups makeup - Roms seem to get a lot of Engineers and Medics, and if you don't take them out first, they start healing, dropping shield and medical generators, etc.
Good advice. I'm ashamed to admit that I'm oly a LTCDR 7 after all this time. Haven't been able to put a ton of time in but I'm working on it!! I just want my damn galaxy class!!
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Old July 30 2010, 07:36 PM   #1524
Noname Given
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Location: None Given
Re: Star Trek: Online

Alpha Romeo wrote: View Post
Noname Given wrote: View Post
Alpha Romeo wrote: View Post
Anyone noticed any little bugs in the system lately? I have been working on certain romulan missions and the guys keep regenerating faster than I can kill them!! When I canceled out of the game and started over it was fixed...weird.

Also, had to blow up some asteroids in the mine mission and can only fine 3 of the 5 sets of asteroids!
It depends on the Enemy groups makeup - Roms seem to get a lot of Engineers and Medics, and if you don't take them out first, they start healing, dropping shield and medical generators, etc.
Good advice. I'm ashamed to admit that I'm oly a LTCDR 7 after all this time. Haven't been able to put a ton of time in but I'm working on it!! I just want my damn galaxy class!!
Nothing to be ashamed of. I've been playing since October 2009 (in closed beta); and post launch I've been taking my time as I want to have fun and experience stuff as they add it (Just hit Captain 7). Could I be a VA1 by now? Yep. but I'll honestly never understand the desire to 'rush to the top' in a lot of MMOs.

It kind of m,ade sense in the 'old days' for more mature MMOs (I started with Meridian 59, went on to EverQuest, and I've betaed or playe most MMOs released since). EQ started the trend by making repeatable 'Raid Content' (usually requireing 30+ players); and the term 'End Game' was coined; and the trend continued with World of Warcraft (although six months after it's release, players who rushed were wondering how Blizzard could release an MMO without an endgame at launch. They of course added Molten Core, and other areas; but at the start Onyxia was it).

So yeh, I'll never understand th 'Rush to the Top' mentality with new MMOs. You get there and then start to complain abiout the endgame (or lack thereof). It usually takes a year or more for most MMOs to get to the point where there's an endame; and enough debugged content to make leveling an alt just as inteesting as your first character.

Thus, since WoW; I always take it slow with new MMOs myself - espspecially one in a genere I REALLY ENJOY (I've never really cared for the glut of 'High Fantasy MMOs' myself; and Star Wars Galaxies blew from beta; and EVE Online was too PvP oriented and rather empty. One can only mine so many Asteriods or farm so many Pirates before being bored to death - others milage may vary).
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Old July 30 2010, 08:30 PM   #1525
Akiraprise
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Re: Star Trek: Online

Alpha Romeo wrote: View Post
Noname Given wrote: View Post
Alpha Romeo wrote: View Post
Anyone noticed any little bugs in the system lately? I have been working on certain romulan missions and the guys keep regenerating faster than I can kill them!! When I canceled out of the game and started over it was fixed...weird.

Also, had to blow up some asteroids in the mine mission and can only fine 3 of the 5 sets of asteroids!
It depends on the Enemy groups makeup - Roms seem to get a lot of Engineers and Medics, and if you don't take them out first, they start healing, dropping shield and medical generators, etc.
Good advice. I'm ashamed to admit that I'm oly a LTCDR 7 after all this time. Haven't been able to put a ton of time in but I'm working on it!! I just want my damn galaxy class!!
They just added a refit to the Galaxy class for VA's. Saucer Sep! The Intrepid now has ablative armor and the Defiant has a cloak.
__________________
Satan Alien: "You're in a dangerous profession Captain. You face death everyday. There will be another time, and I'll be waiting. Eventually you're coming to my matrix and you will nourish me for a long long time."
Janeway: "Go back to Hell. Coward."
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Old July 30 2010, 10:22 PM   #1526
Timelord Victorious
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Location: Germany, Earth, the Solar System
Re: Star Trek: Online

How does the saucer seperation work? does it turn your saucer into a pet while you drive the battlesection?
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Old July 30 2010, 10:29 PM   #1527
Noname Given
Vice Admiral
 
Location: None Given
Re: Star Trek: Online

Thingol wrote: View Post
How does the saucer seperation work? does it turn your saucer into a pet while you drive the battlesection?
Pretty much. The Stardrive then becomes equivalent to an Escort (manuverabilty, power level, shields and Hull wise). <--- This from the patch notes.
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Old July 31 2010, 09:03 PM   #1528
Ronald Held
Rear Admiral
 
Location: On the USS Sovereign
Re: Star Trek: Online

I am assumng that I will get a refit when I make VA1?
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Old August 1 2010, 03:24 AM   #1529
Blamo
Fleet Captain
 
Location: UK
Re: Star Trek: Online

Ronald Held wrote: View Post
I am assumng that I will get a refit when I make VA1?
You get one free, yes.

However, before choosing I recommend using your free token on the tribble server first, just so you can give it a test run (it won't deduct the token from your holodeck account).

Last edited by Blamo; August 1 2010 at 03:34 AM.
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Old August 1 2010, 09:27 PM   #1530
Ronald Held
Rear Admiral
 
Location: On the USS Sovereign
Re: Star Trek: Online

That is still up and running?
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