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#46 |
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Commodore
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Re: Various Sketches, Ideas, Etc.
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#47 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
It's Treks' answer to everything.
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#48 |
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Cadet
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Re: Various Sketches, Ideas, Etc.
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#49 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
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Fans are like space heaters. All we have to offer is hot air. |
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#50 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
![]() Y/N?
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#51 |
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Vice Admiral
Location: I'm at WKRP
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Re: Various Sketches, Ideas, Etc.
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Baby, you and me were never meant to be, just maybe think of me once in a while... |
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#52 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
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#53 |
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Fleet Captain
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Re: Various Sketches, Ideas, Etc.
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#54 | |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
I was thinking of maybe mounting the nacelle pylons higher up.
I might experiment with long and wide ovals and a couple of funky Atolm-esque saucers.
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#55 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
Aaanyways, I'm trying to nail down: A) Specific era It's a post 2360s ship obviously, but I'm not certain about what year, specifically. I was thinking somewhere in the 2371-2378 range. B) Class Name I dunno. Interceptor? Enkidu? My idea about its purpose is that it's a high-speed transport designed for ferrying small teams to planets/stations/etc., in the event of invasion or some other emergency that warrants Marines/Security/Vacuumn Cleaner Salesman/whatever fills that role in your personal canon. It'd provide logistics and fire support from orbit. If neecessary, the shovel can ditch the stardrive and act as a base camp. During peacetime, it would make a handy planetary survey ship, in terms of hauling plenty of dudes and analysis equipment to a planet. While its a nice science ship, the Nova-class really doesn't seem cut out for the gettin' your hands dirty kind of survey work. Again, support, logistics, instant base camp.
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#56 |
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Fleet Captain
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Re: Various Sketches, Ideas, Etc.
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#57 |
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Rear Admiral
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Re: Various Sketches, Ideas, Etc.
Annyways, while the Normandy would play a role in colonizing a world (Survey operations, etc), sitting around and establishing a colony is kind of outside the mission profile - it would ground the ship for so long when it could be useful for other things. A dedicated colony ship ought to be inexpensive, constructed with robust and proven technologies (making repairs easier, making it easier to get replacement parts. easier to build), carry many many more passengers, and be less heavily armed (the torpedoes, SFB-style drones, and motorpool on the Normandy take up a lot of space)
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