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#91 |
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Commodore
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Re: TOS Enterprise WIP
This project is meant as a recreation of the ship as seen on screen so I'm going to throw this (awful) joke out here: "Ask not what Jefferies meant it to be, but what the Thermians ended up building." Whenever possible, I'll try the designer's intent, but my goal is to recreate as closely as possible as what's been aired and in the empty spaces add my take to it whenever it doesn't run afoul of what has been shown.On the turbolift and radiation issue - it might not be an issue given how close the turbolift would run next to warp core conduits in the neck of the TMP Enterprise... @Mytran - D'oh! Of course 6 pads. ![]() As far as volume taken up, I thought this might be an interesting comparison: the TOS shuttle vs the TOS primary hull with my interpretation (WIP!! ) of the impulse section.
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#92 |
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Commander
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Re: TOS Enterprise WIP
__________________
"If you need a holodeck to make an interstellar starship on the bleeding edge of the unknown interesting, something is seriously amiss."- Straczynski & Zabel |
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#93 |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
blssdwlf, fascinating comparison! |
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#94 | |
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Commodore
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Re: TOS Enterprise WIP
Holy moly. The spine in this config in blue looks just like a miniature Excelsior warp nacelle. I think I'm going to use it as the part that helps the impulse system go FTL ![]() |
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#95 |
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Commodore
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Re: TOS Enterprise WIP
__________________
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#96 |
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Commodore
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Re: TOS Enterprise WIP
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#97 |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
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#98 |
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Commodore
Location: Starbase Houston
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Re: TOS Enterprise WIP
More than likely as warp engines started becoming more efficient they needed greater and greater magnitudes of high energy plasma. In TMP it's likely impulse plasma could power the warp coils. Likely this was a change in the materials the coils were made from. With Fusion reaction there is ceiling to how much energy the plasma will have have but anti matter is a reaction that turns 100 percent of the matter into energy. That's why to it makes more sense that the first warp engine was actually an impulse engine since warp and impulse essentially are both types of field propulsion. |
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#99 |
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Commodore
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Re: TOS Enterprise WIP
__________________
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#100 |
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Vice Admiral
Location: Drifting in interspace
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Re: TOS Enterprise WIP
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#101 | |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
For this reason, I think "impulse" is better described as a source of power rather than a form of propulsion - it's just that propulsion is what impulse is commonly used for. |
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#102 |
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Commander
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Re: TOS Enterprise WIP
Banging my head on wall re: impulse as "power" generation, a field drive, or a FTL system, or making sense of 'simple impulse', or trying to make sense of 'the first warp drive actually being an impulse drive.' I'd agree that it seems like the FIRST warp drive of ZC could or should have been powered by a fusion reactor, and that a matter-anti-matter reactor with dilithium was a generation or two later (hardware generations...not people generations). And maybe these fusion reactors on starships can make the impulse engines go darn near lightspeed, or maybe beyond if there is some field-trickery going on... but the 'power'/'electricity' components are seperate than the 'makes it go' components ---even if they're next to eachother. You can have working fusion power with a broken 'thrust' part. If your reactor isn't in your naccelle, you can still have matter/anti-matter reactor power even if your spacewarp coils are eaten up by space bugs. In my opinion, the most annoying thing about TNG-Treknology was "warp core". Cause, really, it does more than power the warp drive. And there's no spacewarp happening in that 'core'. Just lots of jiggowatts.
__________________
"If you need a holodeck to make an interstellar starship on the bleeding edge of the unknown interesting, something is seriously amiss."- Straczynski & Zabel |
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#103 |
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Captain
Location: BK613
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Re: TOS Enterprise WIP
)Agree with the idea of the separation of power generation and warp field production. Allows for hypothetical ship A which uses fusion for both Newtonian and non-Newtonian propulsion and able to switch between them because there is linkage to both systems. (A M/AM reactor could also be included but is not required.) Hypothetical ship B uses fusion solely for Newtonian propulsion. No linkage is included to the non-Newtonian systems because the power output of fusion is no longer sufficient for those components and they are powered by M/AM instead. Other combinations are also possible...
__________________
------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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#104 |
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Commander
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Re: TOS Enterprise WIP
__________________
"If you need a holodeck to make an interstellar starship on the bleeding edge of the unknown interesting, something is seriously amiss."- Straczynski & Zabel |
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#105 | ||||
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Commodore
Location: Starbase Houston
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Re: TOS Enterprise WIP
There isn't really nothing special about warp plasma other than it being high energy. They act like is some sort of 4th Dimensional energy.
Not only that but at impulse The Enterprise D and A have both been seen reversing with out the aid barriers retro fire. And in ENTERPRISE the ship apparently experienced some sort of time travel event due to the impulse engines.
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Whenever possible, I'll try the designer's intent, but my goal is to recreate as closely as possible as what's been aired and in the empty spaces add my take to it whenever it doesn't run afoul of what has been shown.
) of the impulse section.





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