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#16 |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
I have uploaded a complete plan of the 1st season set here. The first season Engine Room was longer than the later design. I worked out the length of 24' by comparing the width of the corridor to the length of the Engine Room (click for larger version): ![]() I know from examining set plans (with measurement callouts) that the corridors are 8' wide, so the rest is easy! |
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#17 |
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Commodore
Location: Milton, FL
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Re: TOS Enterprise WIP
I wish I were better at interior modeling... the last time I did anything like this was building a level for Quake. This will be awesome for cutaway views.
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#18 |
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Commodore
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Re: TOS Enterprise WIP
@Mytran - but the 1st season set. WOW @MadMan1701A - Thanks. I am thinking of cutaway views but I think it will be very show-centric vs tech manual or blueprint based at the going rate If I keep it low-poly enough, it might even be portable over to the Unity3D framework.
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#19 |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
However, as regards the corridor set and attached rooms, I believe it is accurate. |
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#20 |
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Commodore
Location: Huntsville, AL, USA
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Re: TOS Enterprise WIP
__________________
B.J. --- bj-o23.deviantart.com |
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#22 |
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Commander
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Re: TOS Enterprise WIP
__________________
"If you need a holodeck to make an interstellar starship on the bleeding edge of the unknown interesting, something is seriously amiss."- Straczynski & Zabel |
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#23 |
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Commodore
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Re: TOS Enterprise WIP
@Mytran - Nice I'll give those pics a shot and see what number range I come up with. Did you guys know that the Enterprise had a fancy vertical warp core? Just kidding It's that big vertical pipe/conduit structure that Evil Kirk blasts with his phaser. I haven't worked out it's location yet and the camera never pans up to know what it looks like above 7' - so it's conjectural as to what the top half looks like. I also tightened up the dimensions with Mytran's help and the room from front wall to back wall is now 24' long.
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#24 |
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Commodore
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Re: TOS Enterprise WIP
I don't think I can replicate the forced perspective as faithfully as can be at the moment so these are very rough guesses...
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#25 |
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Captain
Location: BK613
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Re: TOS Enterprise WIP
when I saw Shaw's illustration it reminded me of a diagram that was mounted on the main engine control board on the ship I served on in the Navy. The ship, USS MARS, had a large engine room amidships with a single shaft running aft through a narrow series of rooms (shaft alley) to the screw. That ER and shaft alley were represented on the diagram. only i figured two engines, two shaft alleys.
__________________
------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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#26 |
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Fleet Captain
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Re: TOS Enterprise WIP
Last edited by TIN_MAN; April 28 2010 at 09:19 PM. |
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#27 |
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Fleet Captain
Location: Llandudno
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Re: TOS Enterprise WIP
BK613's idea is a good way to combine the two Engine Rooms, although if you want to be accurate to the sets the season 1 version should be longer than than the later one. Unfortunately the Star Trek Magazine does not make this clear, since they were trying to argue that it was the same room, just with some refitting. Given their different room shapes this would be quite a feat of ... engineering ![]() However, if set accuracy isn't too much of an issue for you then no problem and the layout is fine as it is. I particularly like the way you've left enough room for a proper sized Emergency Manual Monitor. TIN MAN did a great multiple Engine Room setup recently - care to plug it again?
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#28 | |||
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Captain
Location: BK613
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Re: TOS Enterprise WIP
__________________
------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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#29 |
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Fleet Captain
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Re: TOS Enterprise WIP
http://i49.tinypic.com/2qjvup0.jpg Keep in mind this was based on Shaw's internals, which he evidently has revised, but it's still workable, I guess? The basic idea is very similar to BK613's, but with the addition of the TAS engine rooms and corresponding tube tunnel on the C/L. Last edited by TIN_MAN; April 28 2010 at 09:23 PM. |
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#30 | |
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Captain
Location: BK613
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Re: TOS Enterprise WIP
__________________
------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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I wish I were better at interior modeling... the last time I did anything like this was building a level for Quake.







