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Old January 26 2010, 11:01 PM   #91
firehawk12
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Re: Mass Effect 2

Hah, I suppose I could see that they couldn't get female faces to work. One could argue that they still don't look right.

Given that I skipped the Xbox, I didn't really know how they marketed JE. I presumed they went for just generic martial artist art with the NPCs?
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Old January 27 2010, 12:03 AM   #92
Ryan
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Re: Mass Effect 2

bullethead wrote: View Post
firehawk12 wrote: View Post
Not that I wouldn't want Gay/LesbianShepard, but this is a game where FemShep is a billion times better than MaleShep but BioWare INSISTS on using bald space marine as the cover model because 17 year old boys can't handle a girl with guns who isn't just a walking pair of breasts. Oh well.
Blame the marketing department. The reason there's practically no marketing stuff with FemShep is to preserve continuity with ME1's marketing after the multi-gender ad campaign for Jade Empire didn't pan out. As for why they didn't go with FemShep in the first place, it might have had something to do with the fact that scifi is still considered to be a guy thing, despite large numbers of female scifi fans existing
Destructoid did an interesting article on why Shepard is better as a woman which I completely agree with. I can't help but play as and think of Shepard as a female (and I usually play male characters). Putting aside the rather sizable gulf in voice acting abilities, FemShep is just a more interesting character.
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Old January 27 2010, 02:24 AM   #93
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Re: Mass Effect 2

Reverend wrote: View Post
While we wait for that, there's something I've been wondering about. Let's have a show of hands; how many people here have a savegame to import in which Kaiden is still alive?
I'd be willing to bet not many.
My first ME2 play through is a Kaidan survives import. Haven't run into him yet though.
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Old January 27 2010, 02:26 AM   #94
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Re: Mass Effect 2

Out of the three playthroughs I'll be carrying over, Kaidan survived one of them (Paragon FemShep).

He died in my Paragon ManShep game to make way for Ashley, and...I'm not really sure why he died in my Renegade FemShep playthrough. I was playing an Adept and used Ashley and Tali, so she must have been all about girl power or something.
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Old January 27 2010, 03:07 AM   #95
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Re: Mass Effect 2

He survived my Renagade FemShep playthrough.

Boy was I glad I could change my ManShep appearance. I wasn't happy how he looked in ME1 and I didn't want to play through ME1 again just to get a different appearance.

Punching the reporter sure felt good, too.
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Old January 27 2010, 05:03 AM   #96
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Re: Mass Effect 2

Well, the game is proving to be as awesome as I expected. There's even a cool little detail I found. When you wind up in the club on the asteroid world, try knocking back a few drinks
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Old January 27 2010, 08:05 AM   #97
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Re: Mass Effect 2

Ah so a few of you did save Kaiden? I was all ready to feel sorry for the voice actor because nobody might hear his work in ME2.

Game Trailers has a video review up. Though it's a bit academic since I've already pre-ordered (released over here on the 29th I think) but I'm gratified to see that so far all the results are coming in 9s & 10s.
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Old January 27 2010, 09:16 AM   #98
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Re: Mass Effect 2

So is anyone even going to bother playing any of the "pure" classes (Adept, Soldier, Engineer)? The hybrid classes (Vanguard, Sentinel, Infiltrator) all look way better. The Sentinel was kind of a joke in ME1, but the ME2 version looks surprisingly awesome.
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Old January 27 2010, 11:43 AM   #99
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Re: Mass Effect 2

I saved Kaiden in my FemShep playthrough, so he'll be around.

And yeay, Sentinel on insanity is almost perfect. Tech Armor leveled up to level 4 has saved my ass early in.
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Old January 27 2010, 01:39 PM   #100
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Re: Mass Effect 2

Well I put in a few hours last night (more than I probably should have ), so here are my first impressions. SPOILERS AHOY!!!



Even though I knew the beginning where the Normandy is destroyed, it still had a big 'Wow' moment when I went to save Joker and stepped into part of the top deck that was open to space. I just tilted into the camera and stared into space, taking stock of all of the damage.

The new system navigation system took me a minute to figure out, but it wasn't bad once I did. It just took me a minute of hopping between systems before I realized that there was a big Mass Effect Relay I could use right next to me.

Combat I am starting to get the hang of. The cover system is taking a little bit more getting used to since they changed it up from the first one. I'm playing a Vangaurd and getting used to the new powers. The 'Charge at the Enemy' power is pretty cool once you get used it and accept the tactical possibilities of it. BTW, it is a bad idea to charge a Krogan with full armor. I do like the streamlined interface for weapons.

As for the story, I am warming up to it. Not that it is terrible or anything, but like Shepard, I am still trying get a handle on what is happening. However, it already had a really awesome moment when I reached 'Archangel'. Right before there was the reveal of who it was, I figured out that it was Garrus and the action sequence that followed was simply awesome. It was well written and like Shepard, I was happy to see a familiar face and it felt like 'old times' as it were.

I first tried to go to the Citadel to visit Councilman Anderson, but I could not figure out how to leave the 'mall'. The options for other areas of the Citadel in the mass transit were greyed out. Any ideas?
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Old January 27 2010, 02:56 PM   #101
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Re: Mass Effect 2

^ Even though the Arcangel bit was predictable, it was still seriously awesome.

And you'll be able to go into other areas of the Citadel later in the game.
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Old January 27 2010, 03:09 PM   #102
Reverend
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Re: Mass Effect 2

Skywalker wrote: View Post
So is anyone even going to bother playing any of the "pure" classes (Adept, Soldier, Engineer)? The hybrid classes (Vanguard, Sentinel, Infiltrator) all look way better. The Sentinel was kind of a joke in ME1, but the ME2 version looks surprisingly awesome.
My first play through save was with a paragon female soldier and that's the first one I intend to import. Second time round I'm planning on using her again, but change he class to Vanguard, since I gather you can alter anything aside from gender and past decisions.

I think they've really hit on something with character importing as the different iterations one can explore on repeated plays are going to be mind boggling. You could have a paragon that goes renegade in the 2nd part only to go paragon again in the 3rd, a renegade that redeems themselves only to go under again etc. etc.

I don't think there are any RPGs around that have this level of replay value.

Ryan wrote: View Post
bullethead wrote: View Post
firehawk12 wrote: View Post
Not that I wouldn't want Gay/LesbianShepard, but this is a game where FemShep is a billion times better than MaleShep but BioWare INSISTS on using bald space marine as the cover model because 17 year old boys can't handle a girl with guns who isn't just a walking pair of breasts. Oh well.
Blame the marketing department. The reason there's practically no marketing stuff with FemShep is to preserve continuity with ME1's marketing after the multi-gender ad campaign for Jade Empire didn't pan out. As for why they didn't go with FemShep in the first place, it might have had something to do with the fact that scifi is still considered to be a guy thing, despite large numbers of female scifi fans existing
Destructoid did an interesting article on why Shepard is better as a woman which I completely agree with. I can't help but play as and think of Shepard as a female (and I usually play male characters). Putting aside the rather sizable gulf in voice acting abilities, FemShep is just a more interesting character.
I preferred female Shepard too (though finding a hairstyle that works is a bit of a challenge.) To be fair to Mark Meer though, Jennifer Hale is a MUCH more experienced voice actor. Just have a look at her IMDB entry; Aayla Secura, Killer Frost, Giganta, Naomi Hunter, Samus Aran, Avatar Kyoshi, Bastila Shan, Black Cat...to name but a few!
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Old January 27 2010, 03:16 PM   #103
TheBrew
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Re: Mass Effect 2

BigFoot wrote: View Post
^ Even though the Arcangel bit was predictable, it was still seriously awesome.

And you'll be able to go into other areas of the Citadel later in the game.
I liked it because of how it was predictable. If you played the first ME, than it makes sense for the character and you can put the pieces together yourself. It was rewarding character progression.
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Old January 27 2010, 04:42 PM   #104
Ryan
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Re: Mass Effect 2

Skywalker wrote: View Post
So is anyone even going to bother playing any of the "pure" classes (Adept, Soldier, Engineer)? The hybrid classes (Vanguard, Sentinel, Infiltrator) all look way better. The Sentinel was kind of a joke in ME1, but the ME2 version looks surprisingly awesome.
I'm a soldier but you can unlock a lot of biotic powers (slam, warp, pull, etc.) so it's not as "pure" a class as it used to be.
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Old January 27 2010, 04:43 PM   #105
BigFoot
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Re: Mass Effect 2

TheBrew wrote: View Post
BigFoot wrote: View Post
^ Even though the Arcangel bit was predictable, it was still seriously awesome.

And you'll be able to go into other areas of the Citadel later in the game.
I liked it because of how it was predictable. If you played the first ME, than it makes sense for the character and you can put the pieces together yourself. It was rewarding character progression.
Yeah I agree.
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