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Old June 18 2009, 04:22 AM   #16
Scifiguy120
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Re: Star Trek Excalibur

So, when and where can we play?
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Old June 19 2009, 10:38 PM   #17
Judge King
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Re: Star Trek Excalibur

Scifiguy120 wrote: View Post
So, when and where can we play?
it will be done when it's done and they intend for it to be downloadable. All you really need is a computer capable of handling the graphics.
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Old June 21 2009, 02:29 PM   #18
zach21uk
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Re: Star Trek Excalibur

We have posted a new update yesterday showing of our Klingon Bird of Prey which will fully animate in Star Trek Excalibur.

Six new screenshots were posted in total - here are two of them to wet your tastebuds - visit our site for the rest http://www.stexcalibur.com/index.php...hips&Itemid=31

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Old June 21 2009, 10:16 PM   #19
msbae
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Re: Star Trek Excalibur

zach21uk wrote: View Post
That is (so far) one of the best models of the Galaxy class that I've seen for any game based on this franchise. (The only other I remember is the one from Star Trek: Legacy.)

What does it say when amateurs/rookies can make a good model when professional studios usually mess up the secondary hull configuration? It says some people just didn't care enough to make a product that isn't shovelware.
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Old June 21 2009, 11:40 PM   #20
Mr.Borg
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Re: Star Trek Excalibur

WOW! I am so impressed. When is it out?
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Old June 23 2009, 07:16 PM   #21
nx1701g
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Re: Introducing Star Trek Excalibur

As I've said before and will say again: Excalibur does great work.
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Old June 26 2009, 05:49 PM   #22
zach21uk
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Re: Star Trek Excalibur

msbae wrote: View Post
zach21uk wrote: View Post
That is (so far) one of the best models of the Galaxy class that I've seen for any game based on this franchise. (The only other I remember is the one from Star Trek: Legacy.)

What does it say when amateurs/rookies can make a good model when professional studios usually mess up the secondary hull configuration? It says some people just didn't care enough to make a product that isn't shovelware.
Thanks for the great compliment. We will be doing a full update with our Galaxy Class in a couple of weeks so be sure to look out for it!
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Old June 26 2009, 10:03 PM   #23
msbae
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Re: Star Trek Excalibur

zach21uk wrote: View Post
msbae wrote: View Post
zach21uk wrote: View Post
That is (so far) one of the best models of the Galaxy class that I've seen for any game based on this franchise. (The only other I remember is the one from Star Trek: Legacy.)

What does it say when amateurs/rookies can make a good model when professional studios usually mess up the secondary hull configuration? It says some people just didn't care enough to make a product that isn't shovelware.
Thanks for the great compliment. We will be doing a full update with our Galaxy Class in a couple of weeks so be sure to look out for it!
Oh, I will...
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Old June 28 2009, 06:28 PM   #24
zach21uk
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Re: Star Trek Excalibur

Yesterday, we posted an update on one of our Hero ships, the IKS Gorkon which is a Vorcha Refit - check out the full update here: http://www.stexcalibur.com/index.php...hips&Itemid=31

Here are a couple of screenshots:

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Old June 28 2009, 09:20 PM   #25
msbae
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Re: Star Trek Excalibur

zach21uk wrote: View Post
Yesterday, we posted an update on one of our Hero ships, the IKS Gorkon which is a Vorcha Refit - check out the full update here: http://www.stexcalibur.com/index.php...hips&Itemid=31

Here are a couple of screenshots:

The only difference between that and a regular Vor'Cha that I see is that tailfin in the back. Why is that there? Improving aerodynamic efficiency hardly matters when flying through a vacuum.
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Old June 29 2009, 02:38 AM   #26
Rat Boy
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Re: Star Trek Excalibur

I think it's supposed to represent the Gorkon from the Pocket Book novels.
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Old June 30 2009, 06:42 PM   #27
nx1701g
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Re: Star Trek Excalibur

The website also says it has enhanced weapons.
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Old July 1 2009, 09:29 AM   #28
Deks
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Re: Star Trek Excalibur

You know ... as much as the graphics are good ... I think they can stand to be even better.
Will try to get in touch with them and inquire just how much can the engine be modified to portray slightly higher intensity of specular areas while retaining the contrast and perhaps adding some faint glows ... without taxing the system too much.
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Old July 10 2009, 02:28 AM   #29
Johnnymuffintop
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Re: Star Trek Excalibur

I love the idea of a complete overhaul of the Bridge Commander engine...

but I just can't stand their Excalibur class... I mean, those nacelles, seriously?

When it's done, I'll give the ship a once-over, but probably just replace it with the new Enterprise.
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Old July 10 2009, 04:22 PM   #30
ProwlAlpha
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Re: Star Trek Excalibur

This is a request from a ship lover. Please get the ships name and registries right. I know its a little thing, but if you are showcasing vessels, do the research and proofing.

Like with Legacy, Apollo class vessels with Ambassador era registries that are just Constitution Refit saucers and nacelles, come on. Or having the various specific era of ships with registries too low for being brand new or registries being too high such as the Akula class from Legacy. NCC-xxxxx, come on. This is annoying as well like putting destroyed ships from on-screen as background ships with still readable registries and names. Apparently the Miranda class Reliant NCC-1864 fought in the Dominion War according to various DS9 episodes. At least give the Reliant another registry or add one more number to it.
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