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#151 | |
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Rear Admiral
Location: Austin, Texas
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Re: Another take on the Original Enterprise...
What this does is models volumes, and can calculate mass properties (that is... assign the proper material to all your bits and pieces and you'll know exactly how much it weights, what the center of gravity is, the center of inertia, etc, etc. I can also simulate mechanisms... and basic kinematics. That is.. I can apply a force and it will tell me how the part responds. I can model all sorts of mechanical elements (springs, pins, cams, etc). This lets you do complete mechanisms. For instance... a transit vehicle door system I did once, I drove through the physical motion by applying an "air pressure" value. This told me how fast, and with what force, the door would operate, given a particular air pressure supplied by the vehicle... and since there are safety regulations dictating that you can't have a door which slams on someone standing in it and cut them in half, is sort of important! ![]() But... "fueling it up?" Not so much. There is other software which CAN do that, but that's a different problem and requires a different means of solution. Propulsion systems... that's really out of the realm of this. At best, I can determine how fast the ship will spin out of control if the impulse engines aren't located properly!
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#152 | |
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Vice Admiral
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Re: Another take on the Original Enterprise...
__________________
"From the darkness you must fall, failed and weak, to darkness all." -Kataris
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#153 | ||
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Rear Admiral
Location: Austin, Texas
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Re: Another take on the Original Enterprise...
In the case of the 1701, we'll have to have some vectoring, upwards or downwards... meaning the ship may occasionally fly "nose down" if he cargo deck is heavily loaded (see the opening credit sequences, though, where it seems to be doing that!). But the nacelles are, combined, volumetrically equivalent to the secondary hull, and they're probably much more dense, so my assumption is that the ship will be pretty well balanced for its engine location. (And if it's not... just make the engines heavier!) |
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#154 |
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Vice Admiral
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Re: Another take on the Original Enterprise...
__________________
"From the darkness you must fall, failed and weak, to darkness all." -Kataris
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#155 | |
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Rear Admiral
Location: Austin, Texas
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Re: Another take on the Original Enterprise...
An impulse is a force applied over time. It's inherently a Newtonian term. It is utterly fundamental to all mechanics. If someone's talking about this and isn't familiar with the term, they should read up on it. Call your propulsion system something else... "sublight drive" or whatever... and you can get away with that. But you can't take a real word and totally bastardize the meaning of the word. That's like saying a "light" is something where you turn a knob and water comes out. |
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#156 | |
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Vice Admiral
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Re: Another take on the Original Enterprise...
Of course, As Laurence Krauss pointed out in "The Physics of Star Trek," the way "impulse" is used in Trek would more properly be called "thrust," since (if I'm remembering the chapter properly) they sacrifice building force over time for quick acceleration. So, you know, Trek strikes out again...
__________________
"From the darkness you must fall, failed and weak, to darkness all." -Kataris
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#157 |
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Commander
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Re: Another take on the Original Enterprise...
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#158 |
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Rear Admiral
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Re: Another take on the Original Enterprise...
__________________
Fans are like space heaters. All we have to offer is hot air. |
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#160 |
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Vice Admiral
Location: Totally different head. Totally.
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Re: Another take on the Original Enterprise...
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#161 |
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Captain
Location: BK613
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Re: Another take on the Original Enterprise...
-ping, which came from the operation of sonar and now is also a ICMP command for testing connectivity -boot, which now means "start the device" but comes from "bootstrap program" which in turn comes from the phrase "pull one up by one's bootstraps" -switching, which went from railroad to telephony to networking -aircraft, wow, do we even want to go here, with port/starboard, rudder, pilot, hull, cockpit, turret, etc. all being borrowed from nautical terminology, and some of those, like turret, were in turn borrowed and redefined from earlier times. So the idea that "impulse" could have a broader--or even completely different-- connotation than the classic Newtonian one is, to me anyway, entirely reasonable.
__________________
------------------- "The single biggest problem with communication is the illusion that it has taken place." - George Bernard Shaw |
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#162 |
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Rear Admiral
Location: A little while in the past.
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Re: Another take on the Original Enterprise...
__________________
"Sword is personal, brings slicing to a man, you getta that personal feedback, nuclear weapons?.. Meh, goes off big bang and you don't get any feeling.." |
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#163 |
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Commodore
Location: Wingsley
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Re: Another take on the Original Enterprise...
LAFORGE: "Aye, sir. Full impulse." TNG - "Conspiracy" -
__________________
"The way that you wander is the way that you choose. / The day that you tarry is the day that you lose. / Sunshine or thunder, a man will always wonder / Where the fair wind blows ..." -- Lyrics, Jeremiah Johnson's theme. |
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#164 |
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Rear Admiral
Location: Austin, Texas
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Re: Another take on the Original Enterprise...
Honestly, we all know that Trek is chock-full of inconsistencies. It's not actually REAL, after all, and hell, half the world doesn't even care to keep their opinions about "reality" consistent with reality. So it's largely pointless to expect there to never be anything inconsistent with "Treknology." Still, given all the stuff that's built up over the years, the original concepts (whether we're talking Jefferies, Chang, Minor, Probert, Sternbach, Okuda, etc) are often very well-thought-out... and the inconsistencies crop up later due to other folks not paying attention to the original, well-thought-out concepts. In those cases, I tend to disregard the "bad writing" or "bad directing" or "bad effects" or "bad production" elements and try to stick with the original idea as closely as possible. I don't totally toss the "bad stories" so much as mentally "retcon" them. For instance, I'm sure that in "real" Star Trek reality (ahem), "Spock's Brain" really happened. But I'm sure that the "real" events were dramatically different than what we saw on-screen. Sort of like what we saw was a really poorly-done "documentary" performed in some 24th-century kid's basement on his eyeball-top-computer. ![]() Actually, "Spock's Brain" could be turned into a decent... even very effective... story. You'd have to totally rewrite it, lose the "Robo-Spock" bit... but the idea of stealing a brain to become the central element of a computer system isn't inherently a bad one, nor is the idea of a society where knowledge has been kept away from the population and only granted... "doled out" so to speak"... when some central power decides it's appropriate. That would be an interesting project... especially for those here who are more prose-oriented than I am. I'm a big-picture guy and a tech guy... I can come up with great ideas and stories, and I can come up with all variety of technological concepts, but I can't write dialog if my life depends on it! My point... I engage in "selective mental rewriting" of elements which simply don't work, either in terms of believability or execution. I certainly don't believe that the 1701-D fires phasers from its torpedo tubes, nor that the defiant randomly changes size, nor that every single woman on the "real" TOS Enterprise got the job on some 23rd-century equivalent of Gene Roddenberry's casting couch! And "Warp 6"... "Full Impulse" is just one of those. (Either that or Geordi had been drinking... which does raise some interesting "rewriting" options, too!) |
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#165 | |
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Vice Admiral
Location: Totally different head. Totally.
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Re: Another take on the Original Enterprise...
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