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| Star Trek - Original Series The one that started it all... |
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#16 | |
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Fleet Captain
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
Good points, SS! I erred by saying the FX were "perfect". Perfect is a strong word, but overall I was very happy with their results. Doomsday has long been my favorite episode as well. |
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#17 | |
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Commodore
Location: New Yawk
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
The nitpicks were found later anyway. Great stuff all around, though. Like I said, it's like the turnaround Tomorrow Is Yesterday got. For these episodes alone, I am glad they did the new effects.
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"Tranya is people!" |
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#18 |
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Admiral
Location: Monticello, AR. United States of America
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
Isn't that badly inconsistent with what is in the episode? After all, if the Enterprise can make straffing runs, then how does the Planet Killer manage to hit it with antiproton beams. Much less tractor it later on. I'm fine with cleaning up the FX. Such as the closeup shots of the Planet Killer where it looks transparent and the infamous shot of the Constellation shaking at it approached the machine. Also, though few mention it, some shots of the Enterprise in the episode look transparent as well. But I don't think they needed to modify the machines look. To me it looks fine. Especially in the distant shots. It looks ancient and for that matter, the maw of it looks like it is glowing with radioactivity. As for the phaser shots, I think the original were fine. They were made to look puny and ineffective against the machine. The only change I wanted was to see two extra angles of the Enterprise of the Enterprise firing (in the original we basically see the Enterprise three times in one position). I wonder if there will be a way in the future for fans to make their own alterations in episodes. I had some great ideas years ago for "The Enterprise Incident" and "The Ultimate Computer" |
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#19 | ||
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Vice Admiral
Location: Sac, Ca
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
In the first they went overboard with the cheesy green nebula in the background of every shot, and in the second there's that ugly ass purple and green planet that is just distracting as all hell. I generally love what the team did on the show, but those are two cases where the new effects actually HURT my enjoyment of the episode. |
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#20 | |||
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Fleet Captain
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
The worst shot in Galileo 7 was the shot where the shuttle jettison's all the fuel...I hate that shot (looked like those blobby Klingon disruptor blasts that I can't stand). Otherwise, I can understand why they have the nebula in the shots. |
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#21 | ||
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Commodore
Location: New Yawk
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
In the original episode, the Enterprise was firing over it and heading down toward the back. Obviously the planet killer wasn't shooting at it then, so it's just as plausible for them Enterprise to be strafing it from the other direction. Probably more plausible since they are now heading back into the planet killer's field of fire.
There was no power in the beams, no sense of reality. Even earlier episodes had a glow around the beams at times, giving them a sense of energy. Plus, orange? Never before or since. They weren't the worst phaser effects in the series (Arena has those), but they were really cartoony.
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"Tranya is people!" |
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#22 |
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Rear Admiral
Location: Los Angeles
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#23 |
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Admiral
Location: Monticello, AR. United States of America
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#24 |
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Admiral
Location: I said out, dammit!
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#25 |
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Commodore
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#26 |
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Admiral
Location: Monticello, AR. United States of America
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
I've seen lasers in real life and (though we're talking phasers, they should be similar) and they move so quickly they are simply there one second and gone the next. Literally on/off. Most of Treks phasers effects have been the "energy beam pouring out of the ship" variety. Where you can actually watch the beam as it exits the Enterprise and heads toward a target. That would never happen in real life. Though then again, in space you can't actually see beam weapons when they are fired (or so I've read). But the "strafing run" is not consistent with dialogue. The dialogue indicates that Decker was going to take the Enterprise in and hit the Planet Killer with "full phasers at point blank range". Like I said, I might've like to have seen two additional angles of the Enterprise firing on the Planet Killer, but the strafing run sounds ridiculous |
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#27 | |||
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Commodore
Location: New Yawk
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
The phasers in the original cut of the episode look like solid yellow lines with no feeling of force or energy. They have no depth, no dimension and no power. You don’t have to hate them, but the production team had done more convincing phasers before and since.
Since we never heard Decker give the specific course, speed and firing pattern, nothing at all in the dialog tells us a close range strafing run is incorrect. What is the best way to get close enough to fire point blank without being shot down first? You come in from the direction most difficult for the machine to fire toward. It’s the same as killing the guy from behind. From “behind and above” is pretty tough for the PK to adjust and aim. It makes 100% perfect sense. The rendered image can still not appeal to you or not be “what you would have done,” but it’s still valid. As I said up the thread some, there are a few errors in the new effects, but this isn’t one of them.
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"Tranya is people!" |
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#28 | ||
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Vice Admiral
Location: Totally different head. Totally.
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#29 |
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Rear Admiral
Location: Los Angeles
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
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#30 |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Does "The Doomsday Machine" Remastered Really Add To the Episode?
a) the Enterprise appeared to be towing the Constellation in the original episode, as there is a down shot of the Constellation looking down between the Enterprise's engines that shows they are holding a relative position, and moments later Spock reports that the Planet Killer is pursuing them and that they are able to maintain their distance, and it's then that Kirk tries to beam over and the Enterprise gets clobbered. If the ship were running away without the Constellation in tow, I doubt they'd have gone to the trouble to make that effects shot of the ships facing the same way. b) The strafing run is fine with the dialog, but the swooping of the Enterprise is silly. c) The energy effect in the maw doesn't look illuminated. Frankly, it looks cold: a common problem with CGI rendered energy and light effects. Most animators forget that to look bright the a light source has to look almost white (with a halo of more saturated color if it's not white light).
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." Last edited by Maurice Navidad; May 6 2009 at 05:42 AM. |
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