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Old February 17 2009, 11:02 AM   #691
Savage Dragon
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Re: USS Grandeur - One... More... Time!

The nacelles are looking good!
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Old February 17 2009, 10:38 PM   #692
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Re: USS Grandeur - One... More... Time!

Here's a somewhat unique view showing some further material refinements:

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Old February 17 2009, 10:51 PM   #693
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Re: USS Grandeur - One... More... Time!

My God, those are beautiful nacelles, Vektor.
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Old February 18 2009, 01:19 AM   #694
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Re: USS Grandeur - One... More... Time!

Yeah, I sure do admire Vektor's nacelles ... sick as that sounds.

You know, those nacelles would make killer phaser or disruptor pistols.
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Old February 18 2009, 01:21 AM   #695
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Re: USS Grandeur - One... More... Time!

Bloody Heck, Sir Vek... Beautiful as always!

Cheers,
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Old February 18 2009, 06:31 AM   #696
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Re: USS Grandeur - One... More... Time!

I love the chrome / shiny metal.
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Old February 18 2009, 02:28 PM   #697
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Re: USS Grandeur - One... More... Time!

Dammit, Vektor! Finish this model! Please, I am begging you!
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Old February 18 2009, 03:38 PM   #698
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Re: USS Grandeur - One... More... Time!

I liked the honeycomb bussard collector texture better. is there anyway to make a version that has the honeycomb texture in 3D with proper lighting?

That may look better then just a flat surface, otherwise it looks good.
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Old February 18 2009, 04:21 PM   #699
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Re: USS Grandeur - One... More... Time!

ThunderAeroI wrote: View Post
I liked the honeycomb bussard collector texture better. is there anyway to make a version that has the honeycomb texture in 3D with proper lighting?
My intention is to restore the honeycomb pattern, though it will still be fairly subtle from a distance.
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Old February 18 2009, 05:17 PM   #700
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Re: USS Grandeur - One... More... Time!

Vektor wrote: View Post
Here's a somewhat unique view showing some further material refinements:

This looks beautiful.

But there is some awfully visible segmentation there *shudder*
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Old February 18 2009, 07:31 PM   #701
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Re: USS Grandeur - One... More... Time!

ST-One wrote: View Post
This looks beautiful.

But there is some awfully visible segmentation there *shudder*
Funny you mention that. I spent an hour or so last night decreasing the segmentation around the bussard area and generally tweaking some of the shapes and contours. Can't post any new WIPs at the moment but I'll try to get something more online by tomorrow showing the improvements.
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Old February 20 2009, 08:40 AM   #702
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Re: USS Grandeur - One... More... Time!

Great Roddenberry's Ghost!

She's incredible, Vektor!

I must say, the bussards look rather enticing as they are. Personally, I think they could actually do without the honeycomb texture.
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Old February 24 2009, 03:10 AM   #703
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Re: USS Grandeur - One... More... Time!

Herkimer Jitty wrote: View Post
Great Roddenberry's Ghost!

She's incredible, Vektor!

I must say, the bussards look rather enticing as they are. Personally, I think they could actually do without the honeycomb texture.
Without sounding ignorant what do you guys mean by the honeycomb texture? You may be making the same suggestion I was going to make, but I'm not sure... I was going to suggest adding a bit of gaseous swirl to the red. You may be purposefully artistically doing that, and they look gorgeous as is, but just thought it might be something to try We're getting down to extreme nitty gritty details at this point. (good thing!)
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Old February 24 2009, 09:00 AM   #704
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Re: USS Grandeur - One... More... Time!

The bussards had a sort of honeycomb texture on them in some earlier WIP images.
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Old February 24 2009, 11:13 AM   #705
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Re: USS Grandeur - One... More... Time!

Vektor wrote: View Post
ThunderAeroI wrote: View Post
I liked the honeycomb bussard collector texture better. is there anyway to make a version that has the honeycomb texture in 3D with proper lighting?
My intention is to restore the honeycomb pattern, though it will still be fairly subtle from a distance.
Herkimer Jitty wrote: View Post
The bussards had a sort of honeycomb texture on them in some earlier WIP images.

See above quote.
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