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Trek Tech Pass me the quantum flux regulator, will you?

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Old November 4 2008, 05:04 PM   #136
B.J.
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Re: ST XI ships

^That would include you, it seems, since you're here.
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Old November 4 2008, 10:01 PM   #137
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Re: ST XI ships

Why change the size and shape of the ship, besides that they can??
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Old November 4 2008, 10:22 PM   #138
JuanBolio
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Re: ST XI ships

Ronald Held wrote: View Post
Why change the size and shape of the ship, besides that they can??
Well, the design that April posted there is highly conjectural. We don't even know if what we saw in the teaser will be accurate to what's on screen. Why did they change it at all? To make it look cooler and more detailed for a big-screen, big-budget blockbuster. I love the original design more than any other starship I've ever seen, but the Enterprise has had plenty of extensive refits, so I'm not worried about what they change.
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Old November 4 2008, 11:40 PM   #139
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Re: ST XI ships

Not to mention that, as a simple matter of professional pride, I can totally understand why a production designer might want to leave their own stamp on a classic design. If any of us got our chance to design the Enterprise for a new film, I have a hard time believing that there isn't a person here who wouldn't start to think "hey, I wonder what it would look like if I tried this..."
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Old November 5 2008, 09:31 PM   #140
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Re: ST XI ships

First delurk in months... I'm going to hate myself in the morning...

USS Kelvin NCC-0514
Propulsion:
- Appears to be single-nacelle, additional pod above with navigational deflector
- Presumably impulse drive as a backup since the ship does not appear to be at warp

Defenses:
- She is either not equipped with shields/deflectors or isn't using them during this scene (perhaps they are disabled?)
- The ship has sustained multiple hull breaches but is still in the fight. No outgassing or weird secondary explosions visible so this is probably not intended to be catastrophic damage, just visually to imply the ship is taking lots of heat
- The almost complete lack of viewports or windows on the hull suggests the ship is fully armored and probably designed for combat primarily. This may be consistent with the armaments contained on board.

Weapons:
- Timo's image focusses on the right port quarter of the upper saucer where there are four visible weapon emplacements: three [things] firing projectiles--one of which seems damaged--and one behind them that appears to be a phaser cannon. The projectile weapons may be some type of torpedo launcher.
- From the wider angle, the three torpedo launchers are visible behind armored gun ports, as is the flash of what appears to be the phaser cannon firing its first shot. The Romulan attackers are either small fighter craft or (more likely) freaking huge missiles of some kind.
- From the wider image I would guess that Kelvin is equipped (on its upper saucer) with at least two phaser cannons and at least eight torpedo launchers. This based on the weapon emplacements visible in the closer image in which an additional gunport hatch is still closed and may contain another torpedo launcher, either not-deployed or being reloaded. I would actually guess probably as many as four phaser weapons; above and to the left of the K in "Kelvin" is a discolored hull detail that may very well be the phaser gunport for the starboard side.


If the Romulans are attacking the ship with missiles, then the phasers are probably being used as point defense weapons. The SFX are interesting from this still; probably not the long beamlike effects we're used to, more likely a throwback to TWOK phaser effects. The projectiles are clearly meant to remind viewers of TOS photon torpedoes and are either some kind of missile or just older smaller version of the torpedoes themselves. All of this would seem consistent as continuation from Enterprise, in which phaser weapons were concealed behind gunports as well. Lastly, the green streaks in the image are probably fading ion trails from Romulan missiles fired at the ship (assuming those are missiles and not fighters; in the latter case they may be afterimage of disruptor pulses).

Just my two cents. May add a third if more images become available.
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Old November 6 2008, 07:51 AM   #141
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Re: ST XI ships

A couple of anti-centiments:

-I'd think the ship does have shields, but of the TOS/DS9 type where piercing hits against the hull are transformed into harmless gasoline explosions by virtue of skintight shielding. Otherwise, those missiles/fighters would be really impotent, worse than TOS movie photon torpedoes. Of course, that is possible if the intent is to remake Star Trek into something more closely resembling nu-BSG - but I think the Makers are not inclined to drop certain Trek icons such as shields, phasers and transporters even if aiming to make the show more "realistic" (that is, more easily dated as the world moves past 2008/9).

-The lack of windows might reflect either a general inability to build lots of holes into the hull, or a preference for fully virtual view, not necessarily an intent to armor the ship. The same would probably go for the nearly windowless TOS hero ship.

-The pop-up turrets are IMHO the likelier point defense weapons: the Makers would want their CIWS to resemble today's systems which fire a lot of ammunition very rapidly in the hopes that something would hit the fast and tiny incomings. The red beams of the phasers are likely to have a lower rate of fire, in purely aesthetic terms, and thus are less likely candidates for CIWS, again in purely aesthetic terms.

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Old November 10 2008, 07:59 PM   #142
Captain Robert April
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Re: ST XI ships

A minor blast from the past....

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