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#331 |
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Lieutenant Commander
Location: Philadelphia, PA
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Re: Another fan attempt at TOS deck plans
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#332 | |
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Rear Admiral
Location: In San Francisco, Subterra
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Re: Another fan attempt at TOS deck plans
So... IMO those little "windows" seen in the first season were FJ's environmental systems reactors, and those quarters were not situated along the saucer rim. The curvature of the corridor would strongly suggest a more central location.
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The Federation Reference Series |
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#333 | |
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Admiral
Location: Brockville, Ontario, Canada
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Re: Another fan attempt at TOS deck plans
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STAR TREK: 1964-1991 |
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#334 | ||
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Rear Admiral
Location: UK
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Re: Another fan attempt at TOS deck plans
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#335 |
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Commodore
Location: Twin Cities
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Re: Another fan attempt at TOS deck plans
had with the stars going the wrong way (as you could program a view from any part of the ship you wanted. The question I have is this... given that it fell into almost complete disuse (at least among the characters whose cabins we saw), would that be considered a reflection of it's overall success? It also solves an issue I was having with the placement of certain cabins... I had planned on putting most of the main characters cabins in ring 1 of deck 5, which is about as far away from where the windows are as you can get. Having Uhura's cabin there solved the problem of her running around in her dressing gown yelling for Spock but finding McCoy instead (from Tholian Web). If there quarters were in ring 1 and sick bay is in ring 0, then she would have been a very short distance away from McCoy who might have just been getting off duty. Another Window issue that I have been looking at is the observation gallery... while the windows on the inside work out pretty good (in my very early studies), the exterior windows are quite a few feet higher than the related ones on the model. While Holographic windows are nice for cabins, I would assume that in some places real windows exist. Two such places that are strong candidates for real windows are the observation gallery (from The Conscience of the King) and the observation port on what I would guess is deck 2 (from The Mark Of Gideon). Anyways, I guess since I brought it up, I should share a little of my hangar deck observation gallery stuff... ![]() In this drawing I've left the gallery at a constant width as it travels along the side of the ship. Though I'm not seriously considering staying with that, I figured it was a good outer boundary to start with and then narrow the corridor over the length to see how it works out with hangar space. |
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#336 |
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Rear Admiral
Location: Avoiding Commander Gampu
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Re: Another fan attempt at TOS deck plans
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You can't have too much ammunition. Or toilet paper. - Mysterion's First Law of Warfare
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#337 |
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Admiral
Location: Brockville, Ontario, Canada
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Re: Another fan attempt at TOS deck plans
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STAR TREK: 1964-1991 Last edited by Warped9; April 2 2008 at 02:33 PM. |
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#338 |
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Commodore
Location: Twin Cities
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Re: Another fan attempt at TOS deck plans
Some other (random) thoughts about ship board life... Rather than having a swimming pool, it seems like a more efficient use of space to have a number of swim spas to help keep people in shape. Also, if the corridor in ring 4 of deck 6 is continuous all the way around the ship (passing under the impulse engine machinery in the aft area of the primary hull), that would make that corridor perfect for running (or walking) laps (approximately 3 laps to one kilometer). We know that there is a bowling alley, which serves a dual role as a community hall (for dances and the like), but I would guess that when not being used for shuttlecraft operations, the hangar deck would be another area that could be used for some form of recreation. It is just about the right size for a volleyball court (whose lines could be projected onto the deck from above). I would imagine that it would be used for other social activities much like the hangar deck space of carriers of today. I was thinking that there might also be two small convenience stores in the primary hull, and a larger multi-purpose store that might take up part of the deck space of two or three decks in the dorsal (connected by a stairway within the store itself). I figure that this would provide more space than your average shopping mall unit. Considering that it is the 23rd century, I would guess that the convenience stores would be mostly automated (with self checkout), and that all three stores could be handled by as few as 4 crew members. I would also guess that these same crew members would also be responsible for general postal service. To answer the question of why have a multi-purpose store and postal service on the Enterprise?... well, remember that the Enterprise is a frontier vessel, and in many cases the only contact with civilization for outlying posts and colonies. A visit by the Enterprise is most likely a big deal to people in places like that, and those people would have needs above and beyond just standard resupplying and medical checkups. Like I said, just some thoughts... most likely nothing I'd put in, but things I would guess would be there. |
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#339 |
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Rear Admiral
Location: UK
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Re: Another fan attempt at TOS deck plans
I just think it's a little TOO much of a luxury to have that specific a leisure facility. More likely you'll have a rec-deck like the one in TMP with holographic games, maybe even holographic bowling. ![]() I like the idea of swim spas rather than a single pool and a few multi purpose gymnasiums would seam to be appropriate. Not sure I agree with the idea of a general store though. Technically it's still a military ship (broadly speaking) and with the absence of money I imagine most material requirements would go through the Ship's Quartermaster as would any "snail-mail". I think in TNG we saw something vaguely resembling a store on the E-D but that was basically a huge replicator for making giant bunnies. For "shopping" purposes I imagine it's usually more a case of the crew buying/trading things on shore leave than the other way around. |
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#340 | |
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Rear Admiral
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Re: Another fan attempt at TOS deck plans
Military ships, especially those of the USN, have small stores for crew to purchase things such as candy, magazines, soap, etc. They are mini-marts/exchanges. When my father was an officer on a destroyer, I had a chance to see one. So, I don't think it would be out of the ordinary on a Starfleet vessel. Also, TOS did have use of the credit system as noted in "The Trouble with Tribbles" when Uhura took Chekov to do a "little shopping." |
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#341 | ||
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Rear Admiral
Location: UK
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Re: Another fan attempt at TOS deck plans
) I just wonder if the term shop or store would be entirely appropriate to the kind of world GR was going for. As I understand it "Credits" are more of a resource allocation system than a form of currency, so if someone on board wanted say for example new clothes for off duty, an old fashioned time piece for their quarters or their own fencing foil to practice with (other than the standard issue utilities) they'd expend X amount of credits in the QM's department getting whatever it is they want synthesised (presumably with the same machine that can replicate Nazi uniforms and the like.) Food and beverages, of course is already taken care of with the slots, so no real need for a separate snack shop.Perhaps I'm splitting hairs, but the idea of commerce as we're used to it (with stock, profit margins and the like) aboard the Enterprise just doesn't sit right with me...not that it makes the slightest difference to the deck plans other than what you happen to label the room that contains the non-organic synthesiser.
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#342 |
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Admiral
Location: Brockville, Ontario, Canada
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Re: Another fan attempt at TOS deck plans
Our contemporary world would likely have little familiar to someone from 300 to a thousand years in the past. How much can things change over the 300 years? How much will remain familiar?
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STAR TREK: 1964-1991 |
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#343 | |||
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Rear Admiral
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Re: Another fan attempt at TOS deck plans
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#344 | ||
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Commodore
Location: Twin Cities
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Re: Another fan attempt at TOS deck plans
Charlie X: "They don't have any in the ship's stores."And the idea of stores on naval vessels is absolutely normal today, and as I said, as a frontier ship, the Enterprise would be the only access to this type of stuff for outlying posts, which was also made very clear in the show... Mudd's Women: "You're a long way out in space, gentlemen. You'll need medical help, cargo runs, starship protection."On the subject of the Enterprise being a military ship... while some people only see the military as sort of a live action video game, and see no need for anything beyond point and shoot for anything with a military label associated with it (sadly, our current president here in the US falls into this group), the military has had a long history of being more than just pawns of battles between warring nation states. Basically, I look on the Enterprise as having a combination role similar to Captain Cook's ships (Discovery and Endeavour) and the US Coast Guard. Her position is policing outlying territories... and (like police) she isn't design to provoke engagements with anyone (the police don't drive around in tanks, though they are able to defend themselves). And she is designed to perform exploration. While she may be ill suited for starship battles type of gaming mindsets, she will be perfectly suited for the role she played in TOS (which, after all, is what I'm working towards). So for those who want a blistering battle cruiser ready to fight, fight, FIGHT!, these aren't the plans for you. ![]()
Today, on Earth, the navies of the world have no frontiers. Every port of call is pretty much a well settled community, with the exception being some places in the Arctic or Antarctic. That is why you have to put yourself back in the mindset of when much of the world was unknown. And what types of things would navies have provided back then (if they had the means).
The things that would be most likely to change are the things that are least efficient. But lets look at a real world example... watches. Back in the late 70s and early 80s, people believe that digital watches were going to replace watches with hands... How many people here use a digital watch? I own four watches, not a single one is digital. I can't recall the last time I even noticed someone waring a digital watch. Sure, digital watches were a great fad, and they do have their place (when people need additional functions), but they didn't displace what has worked for the last few hundred years. And while we are on the topic of time pieces, what would have been the biggest leap forward in navigation on ships during the sailing era? From our point of view most sailing ships looked alike, but functionally, the addition of accurate time pieces made getting from one place to another very accurate, and ships became more streamlined because they were less likely to miss their intended destination. |
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#345 | |
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Fleet Captain
Location: Columbus, Ohio USA
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Re: Another fan attempt at TOS deck plans
__________________
To strive, to seek, to find, and not to yield. |
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