RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 141,545
Posts: 5,513,316
Members: 25,143
Currently online: 434
Newest member: JackieM

TrekToday headlines

Two New Starships Collection Ships
By: T'Bonz on Dec 26

Captain Kirk’s Boldest Missions
By: T'Bonz on Dec 25

Trek Paper Clips
By: T'Bonz on Dec 24

Sargent Passes
By: T'Bonz on Dec 23

QMx Trek Insignia Badges
By: T'Bonz on Dec 23

And The New Director Of Star Trek 3 Is…
By: T'Bonz on Dec 23

TV Alert: Pine On Tonight Show
By: T'Bonz on Dec 22

Retro Review: The Emperor’s New Cloak
By: Michelle on Dec 20

Star Trek Opera
By: T'Bonz on Dec 19

New Abrams Project
By: T'Bonz on Dec 18

Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.

Go Back   The Trek BBS > Star Trek TV Series > Star Trek - Original Series

Star Trek - Original Series The one that started it all...

Thread Tools
Old August 25 2014, 07:36 PM   #31
C.E. Evans
Vice Admiral
C.E. Evans's Avatar
Location: Ferguson, Missouri, USA
Re: Question About the Ship's Phasers

Maurice wrote: View Post
AtoZ wrote: View Post
And speaking of ship phaser fire and the typical use of two beams....why were the phasers mere ball-like bursts for Balance of Terror (I am a new convert to this episode) as opposed to the generally used dual streams of ray?
drt wrote: View Post
I'd chalk it up to being early in the production before how they were supposed to work was figured out.
C.E. Evans wrote: View Post
The actual script called for the phasers to be set to "proximity blasts," basically turning them into depth charges against a Romulan ship the Enterprise couldn't see.
The script actually describes the weapons effect thusly:

The Enterprise suddenly zooms into sight through the
comet's semi-transparent tail -- cutting loose with
energy "blips" from its phaser weapons.
So it was planned to be like this, not a VFX error.
The aforementioned proximity blasts. A way of either quickly fishing out an enemy out of hiding or rapidly bombing an entire area where an enemy might be hiding.
"Don't sweat the small stuff--it makes you small-minded..."
C.E. Evans is offline   Reply With Quote
Old August 30 2014, 07:58 PM   #32
Location: Madison, WI
View cgervasi's Twitter Profile
Re: Question About the Ship's Phasers

King Daniel Into Darkness wrote: View Post
Because it looks cool. I doubt there is any other reason.
I agree. Also in The Doomsday Machine, when Kirk and Scotty got the trashed ship fixed up a little, it fired one beam. It was a great visual illustrating the fact that the other ship was barely operational.
cgervasi is offline   Reply With Quote
Old September 7 2014, 09:05 PM   #33
Re: Question About the Ship's Phasers

drt wrote: View Post
I'd chalk it up to being early in the production before how they were supposed to work was figured out.

Only "Corbomite" preceeded it as an episode showing the main phasers being fired, and the phaser effects for each episode were done by different post-production companies.
Explaining the look of the phasers on Arena

I always thought the phasers and photon torpedoes were related somehow, before the deal with anti-matter came about
publiusr is offline   Reply With Quote


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 12:51 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.