Star Trek: Online

Discussion in 'Trek Gaming' started by tranya, Nov 19, 2008.

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  1. mic of orion

    mic of orion Commander Red Shirt

    Joined:
    Jul 3, 2008
    ^^

    yeah I have 20+ maybe i can afford to buy one dual cannon from that vendor, but i kind of thinking i might do some crafting and make my own and sell any excess, I think there' big industry out there you can make rare items and sell them at the exchange (at cut price - 50-55% of exchange asking price)
     
  2. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    After many months of playing, experimenting, PVP, etc, i've honed my setup - i'm pretty happy with it. I COULD get the Mk XI Purple Phaser Turrets via emblems but the time it would take to get 90 emblems is pointless - the Mk XI's don't give much of a dmg bonus anyways.

    [​IMG]
     
  3. mic of orion

    mic of orion Commander Red Shirt

    Joined:
    Jul 3, 2008
    nice setup, how about your consoles?

    can you explain your choices of consoles why you went for particular engineering and science consoles? cheers
     
    Last edited: Aug 27, 2011
  4. PsychoPere

    PsychoPere Vice Admiral Premium Member

    Joined:
    May 25, 2002
    Qew: Is that the Aegis set you have equipped? I'm currently working on getting my VA Tac (also flying a Defiant Refit) up to full crafting so I can get those items. Also aiming to replace most of my current ship setup once I'm fully maxed on crafting, but that's going to take a while because I didn't make this character a crafter when I was first playing the game.

    You've also got a console in your second Science slot and a device in your first slot I don't recognize, which isn't much of a surprise to me since I recently returned to the game after leaving right at the beginning of the Breen FE. The Science console I assume is the Universal Borg one, but I don't have a guess on the device.

    Since we've started sharing ship builds, here's my current WIP:
    [​IMG]
    I've considered using turrets in the aft spots instead of the beam arrays, but I prefer having a wider range of aft fire protection compared to turrets.

    (Limited ship slots in that picture because I was on the bridge of my Runabout.)
     
  5. Ayelbourne

    Ayelbourne Fleet Captain Fleet Captain

    Joined:
    Apr 25, 2005
    ^You realize you're flying without your main deflector? ;)
     
  6. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

    Joined:
    Feb 27, 2006
    Location:
    Germany, Earth, the Solar System
    Seeing all your setups i have to say, do something about your tac consoles. You've stacked up to 4 phaser relays. They add up but with diminishing returns.
    If you are using only cannons/turrets or an all beam setup, it would be better to use a phaser plus a beam or cannon console. Those stack without diminishing returns if combined.
     
  7. PsychoPere

    PsychoPere Vice Admiral Premium Member

    Joined:
    May 25, 2002
    Eh? I do have a deflector dish, albeit not likely to be the type that remains on my ship when I'm done working on it.

    Yeah, in my case, I plan on swapping out one prefire chamber for a phaser relay. I'm not currently flying my Defiant Refit into any combat missions, focusing instead on building up my crafting skillpoints, so it's not a priority for me at the moment but it is on the list.
     
  8. Igard

    Igard Lieutenant Red Shirt

    Joined:
    Dec 8, 2010
    Location:
    Scotland
    I love that ship name. I actually built a plastic model kit with the USS Spitfire name. It's from Armada right?

    Here's the pics for my build - http://www.theromulancargobay.webspace.virginmedia.com/AMTDefiant.html

    Sorry for going OT.
     
  9. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    @mic of orion

    [Engineering]
    Subspace Field Generator Mk XI
    Ablative Hull Armor Mk X (the VR Mk X has the same stats as a R Mk XI)
    RCS Accelerator Mk XI

    [Science]
    Halon System Mk XI
    Universal Assimilated Module

    [Tactical]
    Phaser Relay Mk XI

    The field generator is a unique device you get by completing "Skirmish" in the Devidian arc. I'm using the Ablative Hull Armor because i'm fighting a lot of Borg these days, i like the Plasma dmg resist - but for PVP i use the RCS Accelerator for the +35% Turn Rate boost. The Shield Generator gives me +35% Max Shields which is crucial for Defiants considering how vulnerable our shields are - this is especially important for PVP.

    Halon System gives me +18 Starship Hazard System which boosts the Hazard Emitters ability. The Phaser Relay console gives me +26 Starship Phaser Weapons which is great since i'm using all Phasers. Also the consoles stack so i'm actually getting +104 to Phasers. The +26 Phaser Relays do not have diminishing returns actually, only consoles that have +% have diminishing returns.


    @PsychoPere

    Yes that is the AEGIS set i have equipped. The Phaser turrets have a 360 degree firing arc so i'm not quite sure what you mean by a "wider range of aft fire protection".

    @Igard

    Yes from Armada II, but it's also been a widely used name throughout the US Navy history similar to many other starship names such as the Enterprise. Also with all phasers it really does seem to be "spitting fire" haha.

    @Timelor_ Victorious

    The +26 Phaser Relays do not have diminishing returns actually, only consoles that have +% have diminishing returns.
     
  10. PsychoPere

    PsychoPere Vice Admiral Premium Member

    Joined:
    May 25, 2002
    Yes, that was rather badly phrased, wasn't it? Basically, I just prefer beam arrays for aft weapons over having my aft weapons firing at the same time as my fore ones. It may be a little silly, but I ended up liking the way it worked out on my KDF Raptor, so I plan on keeping the same scheme for my Defiant (been so long since I flew an Escort on my Fed Tac that I can't even recall how I used to set that character up - he's been with a beam-boat Assault Cruiser for a long time now).
     
  11. mic of orion

    mic of orion Commander Red Shirt

    Joined:
    Jul 3, 2008
    upgraded my ship a bit, I've got few consoles doing missions at starbase 24, good place for consoles, and marked improvements in my ship's weapon performance, before it was a struggle to take down large Klingon ship, now it takes only few well aimed shots, bob's your uncle.

    Although I have far to go before I can master controls an all the buttons, few weeks and I'll be there. BTW only today I realized i had alpha attack maneuver, what it does I still don't have a clue, well it suppose to give some boost to your weapons, if I am correct. Anyways, I'd like to see more ppl posting their ships, thus far only few of us braves posted. This helps a great deal to all newbs here to understand how game works and what is needed for a good ship to win battles.

    [​IMG]
     
  12. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    Here's the skills i'm using and exact weapon loadouts. My build is optimized for PVP mainly, although of course it does well in PVE.

    [Fore Weapons]
    Quantum Torpedo Launcher Mk XI [CrtD]x2 [DMG]
    3X Phaser Dual Heavy Cannons Mk XI [CrtD] [DMG]x2

    [Aft Weapons]
    2X Phaser Turret Mk X [ACC] [CrtD] [CrtH]
    1x Phaser Turret Mk X [CrtD]x2 [CrtH]

    [Consoles]
    Subspace Field Modulator
    Engine Battery / Deuternium Surplus
    RCS Accelerator Mk XI
    Field Generator Mk XI
    Halon Systems Mk XI
    Universal Assimilated Module
    4X Phaser Relay Mk XI

    SKILLS

    Attack Pattern Alpha III
    Attack Pattern Omega I, III

    Cannon: Rapid Fire I, I
    Torpedo: High Yield I, III

    Brace for Impact III
    Fire on my Mark III
    Tactical Team I, I
    Emergency Power to Shields I
    Hazard Emitters II
    Science Team II
    Engineering Team II

    Tactical Initiative III
    Evasive Maneuvers II

    Tactical Fleet II
    Fleet Support II
    Go Down Fighting III
    Ramming Speed III
    Abandon Ship III
     
  13. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    The reason why i don't use beams is because they do less damage than DHC and if you go with beam you'll need to not only get the Beam Overload skill, you'll want to train your guy in Beams skill which is a waste of points for one beam IMO. I don't use the Harpeng because it fires too slow, and the whole point of a Defiant strafing run is to hit them hard to take down a shield side and then hit them with High Yield III with Quantums. I can destroy a lot of ships like that in one pass. My Quantum also has Crit at 40% so i get a lot of crits.

    I tried putting a torp in the back but since High Yield doesn't affect the aft launcher the firing rate is too slow, better to put in another turrent, with 2 of my Rapid Fire Cannon skills the turrets are spitting a lot of fire.

    You'll also want to get the Subspace Field Generator and Universal Assimilated Module FOR SURE. Those are invaluable. I would get rid of your Mk VIII console...i have Halon System because with Hazard Emitters it gives me a hull repair bonus - something every Defiant needs.

    You might also consider farming for emblems and trading them in for Mk X Very Rare stuff, it'll be better than Mk XI UnCommons. Also the Mk X stuff is only 7 emblems per item so it won't take you that long to farm it. Or you could craft it. Hope that helps!
     
  14. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    Attack Pattern Alpha

    STO Wiki has a lot of good info.
    http://www.stowiki.org
     
  15. mic of orion

    mic of orion Commander Red Shirt

    Joined:
    Jul 3, 2008

    thanx for clear and concise advice, reason why i have beam, is bc of firring arc, if I go against pvpi'll get your advice and get another heavy cannon, also i'll try to get quantum launcher as my tacs are trained in these *40-60% increase in yield or something its a good skill to have, I am still suffering from that missing bridge officer bug, as additional bridge officer would help a great deal.


    My standard fit for mission will be like these (just all purple - very rare) and for pvp I'll outfit my ship just like yours, and see how it goes, problem is I don't know which mission gives you assimilated stuff, I know its borg, anyways if you are up for a mission in borg space let me know, i'd love to do a mission with you, learn few tricks. :bolian:

    tristan@mic_of_orion - my user name on sto
     
  16. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

    Joined:
    Feb 27, 2006
    Location:
    Germany, Earth, the Solar System
    If firing arc is your concern, there are single cannons as well. They have slightly less damage then dual beams but an even wider arc ( if I remembet correctly) and they go better with your other cannon skills and consoles.
     
  17. PsychoPere

    PsychoPere Vice Admiral Premium Member

    Joined:
    May 25, 2002
    Qew did link to the Assimilated Borg Technology entry on STO Wiki, which gives an overview on which Borg missions provide which items. ;) The Wiki really is a great resource.
     
  18. syberghost

    syberghost Commander Red Shirt

    Joined:
    Apr 27, 2010
    Location:
    STO official forums community moderator emeritus
    Dual Heavy Cannon - 45 degree arc
    Single Heavy Cannon - 90 degree arc
    Single Cannon - 180 degree arc (just like beams)

    The SC lets you use your Cannon skills and still have beam coverage. Does slightly more damage than beams too.
     
  19. Qew

    Qew Lieutenant Junior Grade Red Shirt

    Joined:
    Aug 27, 2011
    The way i see it is burst damage is more advantageous than firing arc. As a Defiant you should be "bobbing and weaving" so to speak when you engage enemies. As a cruiser it's fine to just orbit your target and spank away at them with beams, etc, but as a Defiant you need to do strafing runs...it's the main reason why i play the Defiant, it's fun to move and run around your targets. If you've watched the DS9 episodes where the Defiant engages targets it's very much this kind of strafe and burst damage type of play style. Of course you're free to play however you want but the Defiant is optimized for this type of battle strategy.

    Add me: Ninja@MonCapitan
     
  20. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

    Joined:
    Feb 27, 2006
    Location:
    Germany, Earth, the Solar System
    Ninja... Where have I seen you lately in game? Have we been on a mission together or met in PVP?
     
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