the ugliest enterprise

Discussion in 'General Trek Discussion' started by Faria, May 28, 2013.

?

the ugliest enterprise is...

Poll closed Jun 27, 2013.
  1. nx-01

    16 vote(s)
    13.9%
  2. tos enterprise

    2 vote(s)
    1.7%
  3. enterprise A

    1 vote(s)
    0.9%
  4. enterprise B

    17 vote(s)
    14.8%
  5. enterprise C

    6 vote(s)
    5.2%
  6. enterpriseD

    20 vote(s)
    17.4%
  7. enterprise F

    10 vote(s)
    8.7%
  8. JJprise

    43 vote(s)
    37.4%
  1. TheSubCommander

    TheSubCommander Fleet Captain Fleet Captain

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  2. Belz...

    Belz... Rear Admiral Rear Admiral

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  3. Galactic Alignment

    Galactic Alignment Captain Captain

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    That's exactly why it was amazing! It actually looked like something from hundreds of years in the future built by a multicultural space-faring federation.
     
  4. TheRoyalFamily

    TheRoyalFamily Commodore Commodore

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    That doesn't mean it isn't ugly :evil:
     
  5. The Old Mixer

    The Old Mixer Mih ssim, mih ssim, nam, daed si Xim. Moderator

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    As rendered there, with maybe a tweak here or there (mainly the nacelles), that would have fit nicely in the lineage as the "C", if TPTB hadn't given us a different one. Definitely more interesting than the "in-between" design that we got.
     
  6. Belz...

    Belz... Rear Admiral Rear Admiral

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    Kinda like a TMP version of 1701-D, eh ?
     
  7. The Old Mixer

    The Old Mixer Mih ssim, mih ssim, nam, daed si Xim. Moderator

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    The secondary hull looks a lot more like something that might fall between the Excelsior and Galaxy classes, which the Ambassador's didn't, to my eyes...it looked more like a 24th century version of the Constitution secondary hull. And the relatively small, circular primary hull reminds me of the Excelsior.
     
  8. Mr Pointy Ears

    Mr Pointy Ears Captain Captain

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    I voted for jjprise,what about the ent j from enterprise?.
     
  9. Lord Garth

    Lord Garth Admiral Admiral

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    Aug 10, 3199
    Enterprise-B.

    The modifications don't really do the Excelsior Class any favors.

    In fact, the modifications are only there so the Nexus can take something out of the ship without damaging the original Excelsior model so by definition the design is more about a plot point than aesthetics.
     
  10. Belz...

    Belz... Rear Admiral Rear Admiral

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    Let's go one step further. In order:

    - Reboot 1701
    - TMP 1701
    - 1701-D
    - 1701-B
    - TOS 1701
    - NX-01
    - 1701-C
    - 1701-E
    - 1701-J
    - XCV-330

    So the XCV-330 is my least favourite, followed by the J. ;)
     
  11. beamMe

    beamMe Commodore

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    That is not quite correct.

    All the shots of the Enterprise-B where there is interactive light with the Nexus-ribbon are CG. Basically everything after leaving the drydock and before the final shot of the hull-damage on the added pieces. (The warp-shot doesn't count, as this is stock-footage from TUC)

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd0192.jpg

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd0219.jpg

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd0288.jpg

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd0292.jpg

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd0293.jpg

    And there were a few CG-shots of the E-D

    http://movies.trekcore.com/gallery/albums/generationshd/generationshd1090.jpg
    http://movies.trekcore.com/gallery/albums/generationshd/generationshd1332.jpg
     
  12. Belz...

    Belz... Rear Admiral Rear Admiral

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    If they did CG for 1701-B, why the hell did they modify the Excelsior model, then ? They could've done the rest in CGI, too.
     
  13. beamMe

    beamMe Commodore

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    Not in 1994 for those kinds of beauty-shots.
     
  14. Belz...

    Belz... Rear Admiral Rear Admiral

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    Maybe. Anyway, now that I know it's CG, I can tell fromt he screenshots that the windows on the edge of the saucer section aren't very convincing.
     
  15. beamMe

    beamMe Commodore

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    Yes, they are simply mapped on the surface.
    But it's not really noticeable in all that flickering light and motion.