Exploding Consoles Of Doom Explained At Last

Discussion in 'Trek Tech' started by Flashover, Nov 7, 2010.

Thread Status:
Not open for further replies.
  1. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    I was goaded into joining this forum by a fellow Trekker after I explained to him in extreme detail how surge-protectors and insulator devices fail under heavy loads. I used the example of the Exploding Consoles Of Doom from Star Trek to make my point. :cool:

    The insulator devices I manufacture have a certain rating that we call the flashover rating. On paper we need to maintain a specific sized gap between the power line and the support structure. This way a surge induced by lightening or a transformer switching error won't jump from the line to the pole. If that happens, the surge can damage other devices like telecommunication devices, switches, street-lamps... and in extreme cases it can destroy the support structure. :eek:


    We're talking about ratings of up to 35,000 volts during "normal operation..." During a lightening-induced surge the the voltage can increase to well over 300,000 volts. :wtf:

    Our product is designed to prevent an arc from forming, and if it does it is deigned to burn away forming a quenching and non-conductive gas that immediately arrests the arc. :mallory:

    What you are seeing when a console explodes is the failure of the insulators and surge protectors. Just like the product I work with, Starfleet Issue Protective Isolators would have a maximum rating.

    During combat, lets face it... both sides are slinging massive amounts of power around trying to make the opposing side explode. Eventually one or more isolators are going to be overwhelmed and an arc is going to jump between the power-carrying components of the ship and the frame... and all that power has to go somewhere. :eek:

    Sometimes it dissipates harmlessly, other times it causes things to fail catastrophically. Frankly given the power levels we are talking about I'm surprised there aren't more internal explosions. :wtf:


    Now for whatever reason nameless guest-extras seem to attract these surges... I am trying to isolate this property and incorporate it in our Generation IV design. I think it has more to do with blood-thirsty writers, Screen Actor Guild contracts and the VFX department more than any physical property.... however testing is ongoing as I speak. :vulcan:
     
    Gibraltar and Go-Captain like this.
  2. Admiral Buzzkill

    Admiral Buzzkill Fleet Admiral Admiral

    Joined:
    Mar 8, 2001
    Thanks. It's cool to hear an explanation that makes sense from someone with an intimate knowledge of the analogous real technology.

    Now if we can get some folks in here from the auto industry and maybe OSHA to address the lack of seat belts, we're set. :lol:
     
  3. Wingsley

    Wingsley Commodore Commodore

    Joined:
    Feb 18, 2007
    Location:
    Wingsley
    Don't tell this to David Gerrold. He still ridicules the "direct hit!" explosions on TREK.

    I always knew he was full of it.
     
  4. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York

    Sudden catastrophic flashover. Power travels up the frame of the ship following the path of least resistance.

    Causes a nice big explosion if it happens to be a low-power device like a console.
     
  5. Mark_Nguyen

    Mark_Nguyen Rear Admiral Rear Admiral

    Joined:
    Apr 24, 2006
    Location:
    Calgary, Alberta
    I can totally buy that as a locigal explanation. But my followup question would be is there any way people can NOT make it do that?

    I mean, we have exploding consoles most because that's where characters are sitting, and you can't blow up the set because that's far more expensive to rebuild than popping off sparkers and squibs. But is there a reasonable way to have SOMETHING explode that'll not be blamed on the consoles?

    Mark
     
  6. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    In "reality" the system would be designed to dump those surges into suppressors. Think giant giga-ohm resistor blocks. These would heat up and that heat would have to be removed.

    The isolators would be a last line of defense, if the surge overwhelms the system the isolator would work to prevent that power from arcing from the console to Ensign Weatherbee's crotch.

    In "dramatic reality" we need the explosions on screen to remind us How Fucking Serious the situation is. :D
     
  7. Christopher

    Christopher Writer Admiral

    Joined:
    Mar 15, 2001
    Yeah, I always figured it was something like that. I included a similar -- though nowhere near as detailed and precise -- explanation for it in a couple of my Trek novels. Nice to have it confirmed by an expert. (Actually I got the idea from Mythbusters' episode about whether lightning strikes could electrocute you on the phone or in the shower. They can.)
     
  8. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    Look at it this way, we are talking about the equal of MILLIONS of amps of electricity... plasma surges and other exotic powers and fluxes here. Normal daily operation no one gets zorked, zapped, zotted or voom'd (requires 4,000 volts). It takes extraordinary situations to cause stuff to explode or shock people.

    Now if in the course of daily operation people were getting face-fulls of console or power-surges to the crotch THEN I'd be more worried.

    The fact is that these (imaginary) devices keep the internal explosions to a minimum... considering the power levels we're talking about.
     
  9. USS Mariner

    USS Mariner Rear Admiral Rear Admiral

    Joined:
    Jul 11, 2004
    Location:
    Homestate of Matt Jefferies
    Welcome to the forums, Flashover!
     
  10. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York

    NOOO! NOT ANOTHER INITIATION RITUAL! :eek: *runs*



    :guffaw:
     
  11. Verteron

    Verteron Lux in tenebris lucet Premium Member

    Joined:
    May 27, 2001
    Location:
    London, UK
    They should perfect the subspace surge protector: A device some way down the cable detects surge and transmits this fact to a physical circuit breaker at superluminal speeds!
     
  12. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    So in fact it's dampening the surge faster than it arrives at the surge protector.

    Brilliant not only does it violate causality it's capable of ripping a hole through space AND time with each use!

    I can't wait to be on the marketing team for this one. :D
     
  13. Verteron

    Verteron Lux in tenebris lucet Premium Member

    Joined:
    May 27, 2001
    Location:
    London, UK
    Pah, causality violation is a matter of course on Star Trek whenever you engage the warp drive!
     
  14. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    And the transporters as well... :guffaw:
     
  15. Christopher

    Christopher Writer Admiral

    Joined:
    Mar 15, 2001
    Well, the whole point here is that even circuit breakers can be overwhelmed by a voltage differential large enough to jump the gap (at least in an atmosphere). There are limits to any form of protection.
     
  16. Hartzilla2007

    Hartzilla2007 Vice Admiral Admiral

    Joined:
    Jul 15, 2006
    Location:
    Star Trekkin Across the universe.
    You want them to be strapped to the exploding console? :eek:
     
  17. blssdwlf

    blssdwlf Rear Admiral Rear Admiral

    Joined:
    Feb 26, 2010
    Speaking of exploding consoles, when was the first time we saw one that caused injury and/or was fatal?
     
  18. Flashover

    Flashover Lieutenant Commander

    Joined:
    Nov 7, 2010
    Location:
    New York
    That is exactly my point.

    By the time we get to the situation where consoles are arcing and the warp core is steaming we've gone through several redundancy layers... and the situation is Getting Serious.
     
  19. SPCTRE

    SPCTRE Badass Admiral

    Joined:
    Nov 26, 2008
    Location:
    SPCTRE
    Don't worry. The real initiation ritual will start as soon as you post your picture over in Misc :lol:
     
  20. Christopher

    Christopher Writer Admiral

    Joined:
    Mar 15, 2001
    I'd have to say the earliest depiction of lethal exploding consoles was in TWOK, though it was only fake-lethal in the simulator.

    I have an impression there was a TOS episode where somebody -- I want to say Uhura -- had their hands burned by an electrical surge from their console. But I'm not at all sure that happened.

    I've gone through my old, old pencil-and-paper list of Enterprise personnel from TOS, which includes an X by the name of each killed crewperson, and the closest thing to "death by console" is poor Mr. Harper, who was disintegrated by the M5 computer's power beam in "The Ultimate Computer." But that's not very close at all, really.
     
Thread Status:
Not open for further replies.