Ha! I've thought about that myself.
Unreal 4 should be here to stay for a while, seeing that Unreal 3 had a run for many years. I started working with Unreal 3 when it was on its way out. At least now I'm working with state of the art software, instead of using dead engines (like Quake III that I was using for so long).
Hopefully...just hopefully, I'll actually release something this time. Ha.