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Old January 30 2014, 12:54 AM   #129
blssdwlf
Commodore
 
Re: Forced perspective, painted backdrops and the refit Enterprise

I would imagine if something was portrayed as holographic it should appear "correct" regardless of what angle you're viewing it from and from the camera's POV, the angles should appear normal. To be "holographic" VFX usually has to do something to let the viewer know that it isn't real, like artificial scan lines, stuff passing through it, etc.
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My WIPs: TOS (and TFS) Enterprise / TOS Era Ships
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