Re: Star Trek Online Discussion Thread (now free to play!)
Am I the only one that liked it? It was a table setting mission with a lot of dialogue, and I thought they put a lot of effort into the details.
Needed to be way harder.
The basic story was good. The problem is, what should have been a heart pounding escape from enemy territory with important intel (while saving New Romulus). Yet, there's no sense of danger while playing the mission and instead, it somehow got turned into a yawnfest.
They did a terrible job with pacing the mission by adding unnecessary and boring tasks like "checking the numbers" and scanning cargo boxes. As a result the tension in the story is totally lost.
"Everything should be made as simple as possible, but no simpler." -- Albert Einstein
Last edited by intrinsical; November 5 2013 at 06:09 AM.