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Old July 12 2013, 06:47 PM   #451
feek61
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Re: TOS Enterprise Interiors -- Unreal 3 Engine

Hey Donny,

You may have addressed this previously and I just missed it but the banding on either side of the the Commadore braid was different than the standard braid that we see on the other uniforms. It was more of a sine wave. You can see it in the above screen cap links that you posted. Here is a photo of what I'm talking about:



Again, if you already address this just disregard my comment.


EDIT: Nevermind, lol, I see that you HAVE addressed it. Sorry.
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Last edited by feek61; July 12 2013 at 10:01 PM.
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