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Old July 5 2013, 10:14 PM   #395
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Re: TOS Enterprise Interiors -- Unreal 3 Engine

B.J. wrote: View Post
Donny wrote: View Post
Mytran wrote: View Post
I'm on a bit of hiatus from Trek-things for the next fortnight, but it'll be something to investigate once I'm free again. However, McCoy's desk is clearly placed further into the room than the deckplans show
It actually differed from episode to episode...
It looks like there's also a board on the floor between the legs that quite obviously is attached to and moves with the desk, colored to blend into the floor. It's probably there just to help stabilize the prop desk. I don't know if I'd include it in your model or not, depending on whether you want to go with accuracy or intent in the model.
I think that's just a shadow of the desk being cast by the light from overhead.
Greg Schnitzer
Co-Executive Producer
Star Trek Phase II
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