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Old July 1 2013, 09:42 PM   #334
GSchnitzer
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Re: TOS Enterprise Interiors -- Unreal 3 Engine

Robert Comsol wrote: View Post
Wow, the add-on table starts to look better, good catch GSchnitzer!

Here's the shot that reveals the existence of the red panel to the left of the doorframe but obviously we cannot see whether it's plain or not, although I believe this may just be the same as the one as seen in the "That Which Survives" transporter room scene.

Because the sickbay scene is from "Let That Be Your Last Battlefield" and in the same episode the panel with the GNDN on it makes its onscreen appearance in the A-frame corridor. I am not aware that they usually removed items during shooting to relocate these elsewhere...(could have caused continuity problems)

Bob
Well, they might have had more than one, of course. Also, we at Phase II are always swapping things around, robbing Peter to pay Paul to decorate our sets, although we're on much more of a shoestring budget. But it can be done, and that's why we have continutity people.

Nevertheless, for that one red plant-on, it might prove to be more distracting than interesting in Sickbay.
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