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Old July 1 2013, 09:26 PM   #332
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Re: TOS Enterprise Interiors -- Unreal 3 Engine

Donny wrote: View Post

Donny: I think we have the opportunity to make the instrument stand a bit more accurate:

It looks like rather than just round metal tubes for legs, they are much wider than that. And these views show how the legs are attached to the platform and lower shelf.

Also, at first I was liking the red panel on that back wall. I thought it was great to use an already known wall plant-on. But it's starting to scream "Engineering" to me. Having this clunky plumbing-thing in a hospital room is starting to feel incongruous. I might be inclined to replace it with just a boring red panel lke the one we saw in "That Which Survives." But it's your call, of course.

Greg Schnitzer
Co-Executive Producer
Star Trek Phase II
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