View Single Post
Old June 26 2013, 07:42 PM   #71
MacLeod
Admiral
 
Location: Great Britain
Re: Microsoft planning complete reversal of DRM policy for Xbox One

AlphaMan wrote: View Post
MacLeod wrote: View Post
The problem is not so much in digital downloads, but different price structures. There is a difference between downloading an album at perhaps a couple of hunderd megs and a game at a couple of dozen gigs. If you were to go down a digital and a physical release then any price difference should only be slight say no more than 5/5/$5 etc.. Any more than that and you are in effect penalising people based on where they live. Not everyone has superfast broadband or even broadband some are still on dial-up.
How does Steam do it then? I've seen games that are on console for $60 sell as low as $10-$20 on Steam. If its all digital distribution and no brick and mortar operation to support, how can it not be cheaper? Console manufacturers get a royalty already so they should be set.

I doubt that a brand new release is sold for for US$40-50 less via digital download than in a bricks and motar store.
__________________
On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch.
MacLeod is offline   Reply With Quote