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Old June 20 2013, 02:32 PM   #246
Albertese's Avatar
Location: Portland, OR
Re: TOS Enterprise Interiors -- Unreal 3 Engine

Robert Comsol wrote: View Post

Of course, I wouldn't mind "Jefferies Trident" but only if he actually did design the prop (credit where credit is due)-

I find the practice of calling everything a "Jefferies ____" or a "Fienberg ____" to be tiresome. Some more plausible technically descriptive names would be better than naming every little gizmo and doodad after the fellows behind the scenes how cooked this stuff up.

And it's a peculiarly TOS preactice, for some reason. You never hear of the "Sternbach Compensator" or the "Drexler Handle" or the "Probert Device." (well, okay, I'll give you "Okudagram" but no one seems to use the phrase as in-universe technical jargon.)


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