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Old June 20 2013, 08:18 AM   #239
Donny
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Location: Ocean Springs, Mississippi
Re: TOS Enterprise Interiors -- Unreal 3 Engine

@GSchnitzer:

I did some research and found out that I can indeed apply textures to lights (special materials called "light functions") and this process if perfect for achieving a cucoloris effect. You can see the results in the screenshot below. I've left the effect pretty subtle, but I think it gets the job done. Let me know what you think.

You'll see below that I'm also experimenting with some in-game post-process image grain. Opinions on that are welcome. It gives a sort of "TV" feel to it.

(You can get a better sense of the image grain by clicking on the image below and viewing the image at it's original 1920x1080 size)

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