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Old June 15 2013, 11:59 PM   #212
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Location: Ocean Springs, Mississippi
Re: TOS Enterprise Interiors -- Unreal 3 Engine

Mytran wrote: View Post
I assume it's the wide lens you're using, but Sickbay looks smaller than I remember...
Yes, it's the "wide lens". For the screenshot above, I had the field of view set at 90 degrees (typical for widescreen gaming), instead of 60 degrees (closer to a standard television camera lens, if I'm correct). I sometimes forget to make the switch when taking screencaps.

I built the room on top of the Journey to Babel stage 9 schematic, so it should be accurate.
Donny Versiga

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