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Old May 30 2013, 09:35 PM   #142
Mytran
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Location: North Wales
Re: TOS Enterprise Interiors -- Unreal 3 Engine

As a first time viewer, I almost thought I saw windows present in the upper part of those angled panels. There's certainly some complex overlapping going on.

I hadn't thought about the "perfect A-frame" though - an interesting notion! Perhaps it would also explain why everyone's cabin has similarly slanting walls?
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