Re: Offiical XBox (3) Launch Thread
I heard and read recently that consumers had to pay money to get a difficulty level in a game.
Do I, or you, want to support an industry where you have build a game by buying its components from a publisher? It used to be that DLC were additions to the story. Now, DLC are the components of a game - first, skins for the characters, and, now, a whole difficulty level. What's next?
I want a game that is complete.
Yes. Apparently Metro:2033 just pulled this crap.
"The way I see it, every life is a pile of good things and bad things. The good things don't always soften the bad things. But vice versa, the bad things don't necessarily spoil the good things or make them unimportant."