I heard and read recently that consumers had to pay money to get a difficulty level in a game.
Do I, or you, want to support an industry where you have build a game by buying its components from a publisher? It used to be that DLC were additions to the story. Now, DLC are the components of a game - first, skins for the characters, and, now, a whole difficulty level. What's next?
I want a game that is complete.