Has anyone tried a version with indirect lighting coming from behind the uppermost curvy part of the set as built, and reflecting of a slightly concave ceiling? This would not only look futuristic but would also cut down on the intensity,
I tried this interesting idea and the results I got were the vertical ceiling walls (above the the curved part) becomes very bright (or hot) because of all the initial light bounces. A half dome in the center (like in TMP) seems to have a more even distribution of light. I'll post up a sample when I get off work. Donny's super-wide and relatively flat dome could also work because the light is coming from such a large surface.