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Old May 19 2013, 12:26 AM   #89
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Location: Ocean Springs, Mississippi
Re: TOS Enterprise Interiors -- Unreal 3 Engine

Robert Comsol wrote: View Post
Comparing the screencap you provided with the 3D recreation yields some interesting discrepancies in the actual structure.
It's not perfect, no. But remember I've got to do things low-poly so that it renders quickly in-game and doesnt cause a lag in frame rate. I also used a few different screencaps from all 3 seasons as reference. Some of them had slight differences between them. The red area on lower part of the structure was present in a late season 3 screencap, and I liked it better because it gave some color variation to the object.
Donny Versiga

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