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Old May 16 2013, 10:02 PM   #69
feek61
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Re: TOS Enterprise Interiors -- Unreal 3 Engine

I think they did exactly that; just cut a hole in the floor. It would not be very hard to do and certainly it adds to the believability that they are actually on a multi-level ship with different decks.

Just great work Donny. I have studied the TOS in detail for many years; it's nice to see them come alive.
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Last edited by feek61; May 16 2013 at 10:30 PM.
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