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Old May 15 2013, 03:36 AM   #46
blssdwlf
Commodore
 
Re: TOS Enterprise Interiors -- Unreal 3 Engine

@Donny - Looking great so far! You could do a variation of the rectangular light panels with narrow bracing as seen in the ceiling of the engine room with the occasional piping going around them. (That's how I plan to do mine.)

@Bob - Yeah, I was thinking Kirk's chair panel being glassy could be a configurable display.
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