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Old April 30 2013, 02:20 PM   #26
TheGodBen
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Re: How would you adapt Mass Effect into a movie?

Reverend wrote: View Post
I'm of two minds about this. It's certainly possible to just jump in with both feet and I don't think anything as elaborate as the Lotr & Hobbit prologues would suit, but I think a simple text crawl on is own isn't enough.
The thing is that the movie doesn't need to go too deep down the Mass Effect rabbit-hole, just like the Star Wars text intro didn't impart too much information about that universe. The evil Empire is building a weapon capable of destroying planets, the freedom loving rebels are trying to stop them, that's all we knew when the action began. Everything else, including major elements of the Star Wars universe such as the Force and the Jedi, were handled as exposition. And the detailed stuff was left for the Expanded Universe.

The audience doesn't need to know about the ruins on Mars, or the First Contact War, or how the Council functions. All they really need to know is that galactic civilisation is based on the technology of of a race called the Proteans that disappeared 50,000 years ago. Then the movie is free to move on to Shepard killing evil robots.


I don't disagree, but you'd have to contrive some reason why a queen hatched from a two thousand year old egg would have the "cipher" of a race that went extinct forty eight thousand years before it was laid. That or find some other way to get the cipher. In theory I suppose it could be skipped, but on some level I think it's important that Shepard have that "special" affinity with the Protheans.
I think the Cipher could probably be skipped, it's only real purpose was to hold up the story and that's not necessary in a 2-hour movie. Shepard's special affinity for the Protheans can instead come from the beacon on Eden Prime. The purpose for Saren going after the Rachni Queen is the same as in the game, to uncover the location of the Mu relay.

I did wonder about that. Going from Virmire, to the Citadel, to Ilos then right back to the Citadel does seem like a bit of a run-around. Not sure what a good alternative could be though. Just ignoring the order to return to base over the comms may simplify things, but I think it's important at that point in the film for Shepard to reach a low ebb and feel utterly powerless. It's all about the peaks and valleys.
I think the death of Ashley Alenko, the escape of Saren, and the refusal of Council support is enough of a trough in the story. Maybe Shepard is initially willing to acquiesce to the Council's order to return to the Citadel because he doesn't want to risk his crew in facing Sovereign alone. But the crew stand united in their willingness to sacrifice their lives to stop Sovereign, and that gives Shepard renewed hope, or some such pablum.


As an aside, I had a dream last night that Steven Colbert did a sketch where he dressed up as an Asari. Just thought I'd spread that mental image around.
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