Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
Why should you have to jump through mental hoops to work around poor writing or creating?
I've been a Star Trek
fan for a really long time, nearly forty years and I've been jumping through mental hoops ever since the "James R.
For me the least creative thing you can do, which Trek seems to do best, is be so stringent with the aliens. Why can they only be from one place and all have to have the same exact attributes and cultural philosophies? While I said, and stand by, that the Kelvans would've been a better choice for the "tear in space" storyline nothing they've done in the game really contradicts what little bit we've seen of the Gorn.
"Just give me two seconds, alright, you mad bastard!" - Montgomery Scott, Star Trek Into Darkness