I have just finished this low poly model of a ship design that has ben bugging me for an age to be built so I decided to finally do it. I will probably keep it low poly, and make some nice textures etc.
I am working on my MAC and using ads Max V5 via Parallels desktop so the performance is not the best and as such making anything high poly is a no go for me.
That said I now want to create an MSD before I start on the textures so I can get a good idea of window placement in the hull etc.
I look forward t reading your ideas and input.